NVIDIA GeForce RTX 3050 6 GB vs NVIDIA GeForce GTX 1060 6 GB Rev. 2

GPU Comparison Result

Below are the results of a comparison of the characteristics and performance of the NVIDIA GeForce RTX 3050 6 GB and NVIDIA GeForce GTX 1060 6 GB Rev. 2 video cards. This comparison will help you determine which one best suits your needs.

Basic

Label Name
NVIDIA
NVIDIA
Launch Date
February 2024
January 2018
Platform
Desktop
Desktop
Model Name
GeForce RTX 3050 6 GB
GeForce GTX 1060 6 GB Rev. 2
Generation
GeForce 30
GeForce 10
Base Clock
1042MHz
1506MHz
Boost Clock
1470MHz
1709MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
2304
1280
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
18
10
Transistors
8,700 million
4,400 million
RT Cores
18
-
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
72
-
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
72
80
L1 Cache
128 KB (per SM)
48 KB (per SM)
L2 Cache
2MB
1536KB
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Foundry
Samsung
TSMC
Process Size
8 nm
16 nm
Architecture
Ampere
Pascal
TDP
70W
120W

Memory Specifications

Memory Size
6GB
6GB
Memory Type
GDDR6
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
96bit
192bit
Memory Clock
1750MHz
2002MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
168.0 GB/s
192.2 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
47.04 GPixel/s
82.03 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
105.8 GTexel/s
136.7 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
6.774 TFLOPS
68.36 GFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
105.8 GFLOPS
136.7 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
7.048 TFlops
4.287 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
1.3
OpenCL Version
3.0
3.0
OpenGL
4.6
4.6
CUDA
8.6
6.1
DirectX
12 Ultimate (12_2)
12 (12_1)
Power Connectors
None
1x 6-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
32
48
Shader Model
6.7
6.4
Suggested PSU
250W
300W

Advantages

NVIDIA GeForce RTX 3050 6 GB
GeForce RTX 3050 6 GB
  • More Shading Units: 2304 (2304 vs 1280)
  • Newer Launch Date: February 2024 (February 2024 vs January 2018)
NVIDIA GeForce GTX 1060 6 GB Rev. 2
GeForce GTX 1060 6 GB Rev. 2
  • Higher Boost Clock: 1709MHz (1470MHz vs 1709MHz)
  • Higher Bandwidth: 192.2 GB/s (168.0 GB/s vs 192.2 GB/s)

FP32 (float)

GeForce RTX 3050 6 GB
+64% 7.048 TFlops
GeForce GTX 1060 6 GB Rev. 2
4.287 TFlops

SiliconCat Rating

182
Ranks 182 among Desktop GPU on our website
375
Ranks 375 among all GPU on our website
251
Ranks 251 among Desktop GPU on our website
532
Ranks 532 among all GPU on our website
GeForce RTX 3050 6 GB
GeForce GTX 1060 6 GB Rev. 2

Related GPU Comparisons