GeForce GTX 970
NVIDIA GeForce GTX 970 vs AMD Radeon RX 470
GPU Comparison Result
Below are the results of a comparison of the characteristics and performance of the NVIDIA GeForce GTX 970 and AMD Radeon RX 470 video cards. This comparison will help you determine which one best suits your needs.
Basic
Label Name
NVIDIA
AMD
Launch Date
September 2014
August 2016
Platform
Desktop
Desktop
Model Name
GeForce GTX 970
Radeon RX 470
Generation
GeForce 900
Arctic Islands
Base Clock
1050MHz
926MHz
Boost Clock
1178MHz
1206MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1664
2048
Transistors
5,200 million
5,700 million
Compute Units
-
32
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
104
128
L1 Cache
48 KB (per SMM)
16 KB (per CU)
L2 Cache
2MB
2MB
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Foundry
TSMC
GlobalFoundries
Process Size
28 nm
14 nm
Architecture
Maxwell 2.0
GCN 4.0
TDP
148W
120W
Memory Specifications
Memory Size
4GB
4GB
Memory Type
GDDR5
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
256bit
Memory Clock
1753MHz
1650MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
224.4 GB/s
211.2 GB/s
Display and Media
Outputs
1x DVI
1x HDMI 2.0
3x DisplayPort 1.4a
1x HDMI 2.0
3x DisplayPort 1.4a
1x HDMI 2.0b
3x DisplayPort 1.4a
3x DisplayPort 1.4a
Theoretical Performance
Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
65.97 GPixel/s
38.59 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
122.5 GTexel/s
154.4 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
-
4.940 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
122.5 GFLOPS
308.7 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
3.766
TFlops
4.841
TFlops
Miscellaneous
Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
1.2
OpenCL Version
3.0
2.1
OpenGL
4.6
4.6
CUDA
5.2
-
DirectX
12 (12_1)
12 (12_0)
Power Connectors
2x 6-pin
1x 6-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
56
32
Shader Model
6.4
6.4
Suggested PSU
300W
300W
Advantages
GeForce GTX 970
- Higher Bandwidth: 224.4 GB/s (224.4 GB/s vs 211.2 GB/s)
Radeon RX 470
- Higher Boost Clock: 1206MHz (1178MHz vs 1206MHz)
- More Shading Units: 2048 (1664 vs 2048)
- Newer Launch Date: August 2016 (September 2014 vs August 2016)
Shadow of the Tomb Raider 2160p
GeForce GTX 970
+25%
15
Fps
Radeon RX 470
12
Fps
Shadow of the Tomb Raider 1440p
GeForce GTX 970
+21%
29
Fps
Radeon RX 470
24
Fps
Shadow of the Tomb Raider 1080p
GeForce GTX 970
41
Fps
Radeon RX 470
41
Fps
GTA 5 1440p
GeForce GTX 970
+29%
45
Fps
Radeon RX 470
35
Fps
GTA 5 1080p
GeForce GTX 970
+2%
96
Fps
Radeon RX 470
94
Fps
FP32 (float)
GeForce GTX 970
3.766
TFlops
Radeon RX 470
+29%
4.841
TFlops
3DMark Time Spy
GeForce GTX 970
+0%
3782
Radeon RX 470
3778
Hashcat
GeForce GTX 970
+2%
157087
H/s
Radeon RX 470
154346
H/s
SiliconCat Rating
330
Ranks 330 among Desktop GPU on our website
659
Ranks 659 among all GPU on our website
294
Ranks 294 among Desktop GPU on our website
569
Ranks 569 among all GPU on our website
Radeon RX 470