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AMD Radeon HD 6950M

AMD Radeon HD 6950M

AMD Radeon HD 6950M is a Mobile video accelerator from AMD. It began to be released in January 2011. It also has a memory frequency of 900MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Mobile GPU: 269

Basic

Label Name
AMD
Platform
Mobile
Launch Date
January 2011
Model Name
Radeon HD 6950M
Generation
Vancouver
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
960
Transistors
1,700 million
Compute Units
12
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
48
L1 Cache
8 KB (per CU)
L2 Cache
512KB
Bus Interface
MXM-B (3.0)
Foundry
TSMC
Process Size
40 nm
Architecture
TeraScale 2
TDP
50W

Memory Specifications

Memory Size
1024MB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
900MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
115.2 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
18.56 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
27.84 GTexel/s
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
1.114 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
N/A
OpenCL Version
1.2
OpenGL
4.4
DirectX
11.2 (11_0)
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
32
Shader Model
5.0

FP32 (float)

1.114 TFlops

Compared to Other GPU

0%
0%
4%
Better then 0% GPU over the past year
Better then 0% GPU over the past 3 years
Better then 4% GPU

SiliconCat Rating

269
Ranks 269 among Mobile GPU on our website
1010
Ranks 1010 among all GPU on our website
FP32 (float)
Quadro P520 Mobile
NVIDIA, May 2019
1.17 TFlops
Radeon R7 250XE
AMD, August 2014
1.145 TFlops
Radeon HD 6950M
AMD, January 2011
1.114 TFlops
GeForce GT 1030
NVIDIA, May 2017
1.082 TFlops
Radeon HD 6870M
AMD, January 2011
1.037 TFlops