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ATI Radeon HD 5670 640SP Edition

ATI Radeon HD 5670 640SP Edition

ATI Radeon HD 5670 640SP Edition is a Desktop video accelerator from ATI. It began to be released in July 2010. It also has a memory frequency of 1000MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Desktop GPU: 480

Basic

Label Name
ATI
Platform
Desktop
Launch Date
July 2010
Model Name
Radeon HD 5670 640SP Edition
Generation
Evergreen
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
640
Transistors
1,040 million
Compute Units
8
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
32
L1 Cache
8 KB (per CU)
L2 Cache
256KB
Bus Interface
PCIe 2.0 x16
Foundry
TSMC
Process Size
40 nm
Architecture
TeraScale 2
TDP
64W

Memory Specifications

Memory Size
512MB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
128bit
Memory Clock
1000MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
64.00 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
6.000 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
24.00 GTexel/s
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
0.94 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
N/A
OpenCL Version
1.2
OpenGL
4.4
DirectX
11.2 (11_0)
Power Connectors
None
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
8
Shader Model
5.0
Suggested PSU
250W

FP32 (float)

0.94 TFlops

Compared to Other GPU

0%
0%
0%
Better then 0% GPU over the past year
Better then 0% GPU over the past 3 years
Better then 0% GPU

SiliconCat Rating

480
Ranks 480 among Desktop GPU on our website
1062
Ranks 1062 among all GPU on our website
FP32 (float)
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NVIDIA, March 2018
1.08 TFlops
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1.029 TFlops
FirePro S4000X
AMD, August 2014
1.012 TFlops
Radeon HD 8870M
AMD, April 2013
0.992 TFlops
0.94 TFlops