Intel Iris Xe Graphics 96EU Mobile

Intel Iris Xe Graphics 96EU Mobile

Intel Iris Xe Graphics 96EU Mobile: A Comprehensive Overview

As the demand for integrated graphics solutions rises, Intel has stepped up its game with the Iris Xe Graphics 96EU Mobile. This article dives deep into its architecture, performance in gaming and professional tasks, energy efficiency, and comparisons with competitors, providing you with a holistic understanding of this GPU.

1. Architecture and Key Features

Name and Architecture

The Intel Iris Xe Graphics 96EU Mobile is based on Intel’s Xe-LP (Low Power) architecture. This new architecture marks a significant leap from previous generations, focusing on enhancing performance while maintaining energy efficiency. The "96EU" stands for 96 Execution Units (EUs), which are crucial for parallel processing tasks, delivering improved graphics performance across various applications.

Manufacturing Technology

The Iris Xe is manufactured on a 10nm SuperFin process technology, allowing for higher transistor density and lower power consumption. This process technology plays a vital role in achieving better performance-per-watt ratios compared to older manufacturing processes.

Unique Features

While the Iris Xe Graphics does not support ray tracing in the same vein as NVIDIA's RTX series, it does incorporate Intel's own technologies like Intel Deep Learning Boost, which enhances AI performance in applications. However, it lacks support for NVIDIA’s DLSS and AMD's FidelityFX, which can impact performance in titles that utilize these technologies.

2. Memory

Memory Type and Capacity

The Iris Xe Graphics 96EU Mobile is typically paired with system memory (RAM) rather than dedicated video memory like GDDR6 or HBM. It utilizes shared memory architecture, which can leverage up to 16GB of the system's RAM. This can be a limitation compared to discrete graphics cards that rely on dedicated VRAM for high-end gaming.

Memory Bandwidth

The memory bandwidth largely depends on the RAM speed and type. For example, if paired with DDR4-3200 memory, the effective bandwidth can reach around 25.6 GB/s. While this is adequate for many tasks, it cannot compete with the higher bandwidths offered by dedicated GPUs using GDDR6 or GDDR6X, which can exceed 300 GB/s.

Impact on Performance

The shared memory architecture means that performance can vary significantly based on the amount of system RAM available. In gaming scenarios, this limitation can lead to reduced frame rates, especially in memory-intensive titles. Overall, while the Iris Xe can handle casual gaming and some professional tasks, it struggles with demanding applications requiring high memory bandwidth.

3. Gaming Performance

Real-World Examples

In terms of gaming performance, the Iris Xe Graphics 96EU Mobile can manage decent frame rates in less demanding titles. For example:

- League of Legends: ~60-100 FPS at 1080p on high settings

- Fortnite: ~50-70 FPS at 1080p on medium settings

- Counter-Strike: Global Offensive: ~70-90 FPS at 1080p on high settings

Resolution Support

The GPU is capable of handling resolutions up to 4K, but performance will vary significantly. At 1440p, you can expect lower frame rates, typically around 30-40 FPS on medium settings for most titles. At 4K, it’s best suited for less graphically intensive games or older titles, where frame rates can drop below 30 FPS.

Ray Tracing Performance

While the Iris Xe does not natively support hardware-accelerated ray tracing like NVIDIA's RTX series, it can handle some basic lighting effects and shadows. However, the absence of dedicated ray tracing cores means that any performance in ray tracing scenarios will be subpar compared to competitors.

4. Professional Tasks

Video Editing

The Iris Xe can handle basic video editing tasks, especially in software optimized for Intel's architecture, such as Adobe Premiere Pro. However, for more demanding projects involving 4K video or multiple streams, a dedicated GPU would be significantly more efficient.

3D Modeling

In 3D modeling applications like Blender, performance is adequate for simple models and rendering tasks, but complex scenes can lead to slowdowns. It supports OpenCL, allowing for some GPU acceleration in rendering tasks, but again, a discrete GPU would outperform it.

Scientific Calculations

For scientific calculations, the Iris Xe can utilize Intel’s oneAPI and OpenCL, making it a viable option for lightweight workloads. However, for intensive calculations, dedicated GPUs with CUDA cores will provide far superior performance.

5. Energy Consumption and Thermal Output

TDP (Thermal Design Power)

The Intel Iris Xe Graphics 96EU Mobile has a TDP of around 15-28 watts, depending on the specific implementation in laptops. This low power consumption makes it an excellent choice for ultrabooks and lightweight laptops, ensuring longer battery life.

Cooling Recommendations

Given its lower thermal output, the cooling requirements for devices using Iris Xe are minimal. Standard laptop cooling solutions (fans, heat pipes) are sufficient. However, for laptops designed for gaming or heavy workloads, enhanced cooling solutions can help maintain performance under load.

Case Recommendations

When choosing a laptop with Iris Xe Graphics, look for models that offer good airflow and heat dissipation. Devices with a larger chassis often provide better cooling solutions, which can help maintain performance during extended sessions.

6. Competitor Comparison

AMD and NVIDIA Alternatives

When compared to AMD's Radeon Vega integrated graphics or NVIDIA's MX series, the Iris Xe holds its ground in light gaming and productivity tasks. However, dedicated GPUs like the NVIDIA GeForce GTX 1650 or AMD Radeon RX 5500 offer significantly better performance in both gaming and professional applications.

Performance Metrics

- AMD Radeon Vega 8: Similar performance in light gaming but struggles with heavier titles.

- NVIDIA GeForce MX450: Generally outperforms Iris Xe in gaming scenarios, especially at 1080p.

7. Practical Tips

Power Supply Selection

For laptops using Iris Xe, the power supply is typically integrated. Ensure that the laptop's power adapter meets the manufacturer's specifications for optimal performance.

Compatibility with Platforms

Iris Xe Graphics are integrated into Intel's 11th Gen Core processors, so ensure compatibility with laptops that support these CPUs. Most modern laptops with Intel Core i5 or i7 will feature this GPU.

Driver Considerations

Keep your graphics drivers updated via Intel's website to ensure the best performance and compatibility with new applications. Regular updates can help mitigate performance issues and bugs.

8. Pros and Cons

Pros

- Energy Efficient: Low TDP makes it ideal for portable devices.

- Decent Performance in Casual Gaming: Capable of running many popular titles at 1080p.

- Integrated Solution: Ideal for ultrabooks and lightweight laptops, saving space and weight.

Cons

- Limited Performance for High-End Gaming: Struggles with demanding titles and higher resolutions.

- Shared Memory Architecture: Dependent on system RAM, which may lead to performance bottlenecks.

- Lack of Dedicated Ray Tracing Support: Cannot compete with dedicated GPUs in this aspect.

9. Conclusion

The Intel Iris Xe Graphics 96EU Mobile is a solid choice for users seeking an integrated graphics solution for casual gaming and everyday tasks. Its energy efficiency and decent performance make it suitable for ultrabooks, while its limitations in high-end gaming and professional workloads highlight the need for dedicated graphics solutions in those scenarios.

If you primarily engage in light gaming, video streaming, or productivity tasks, the Iris Xe is a commendable option. However, for gamers or professionals who demand more robust performance, considering a dedicated GPU would be advisable.

In summary, the Iris Xe Graphics 96EU Mobile is best suited for casual users and professionals who require a capable yet energy-efficient graphics solution, making it an excellent addition to Intel's lineup of integrated graphics options.

Basic

Label Name
Intel
Platform
Integrated
Launch Date
January 2023
Model Name
Iris Xe Graphics 96EU Mobile
Generation
HD Graphics-M
Base Clock
300MHz
Boost Clock
1300MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
768
Transistors
Unknown
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
48
L2 Cache
1024KB
Bus Interface
Ring Bus
Foundry
Intel
Process Size
10 nm
Architecture
Generation 12.2
TDP
15W

Memory Specifications

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
System Shared
Memory Clock
SystemShared
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
System Dependent

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
31.20 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
62.40 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
3.994 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
537.6 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
1.918 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 (12_1)
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
24
Shader Model
6.6

FP32 (float)

1.918 TFlops

Compared to Other GPU

SiliconCat Rating

814
Ranks 814 among all GPU on our website
FP32 (float)
FirePro V7800P
ATI, May 2011
2.016 TFlops
Radeon Pro 560X
AMD, July 2018
1.975 TFlops
Iris Xe Graphics 96EU Mobile
Intel, January 2023
1.918 TFlops
GeForce GTX 1050 Mobile
NVIDIA, January 2017
1.873 TFlops
Radeon HD 7790
AMD, March 2013
1.828 TFlops