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AMD Radeon RX 6850M XT

AMD Radeon RX 6850M XT

AMD Radeon RX 6850M XT is a Mobile video accelerator from AMD. It began to be released in January 2022. The GPU has a boost frequency of 2581MHz. It also has a memory frequency of 2000MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Mobile GPU: 31

Basic

Label Name
AMD
Platform
Mobile
Launch Date
January 2022
Model Name
Radeon RX 6850M XT
Generation
Mobility Radeon
Base Clock
2321MHz
Boost Clock
2581MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
2560
Transistors
17,200 million
RT Cores
40
Compute Units
40
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
160
L1 Cache
128 KB per Array
L2 Cache
3MB
Bus Interface
PCIe 4.0 x16
Foundry
TSMC
Process Size
7 nm
Architecture
RDNA 2.0
TDP
165W

Memory Specifications

Memory Size
12GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
192bit
Memory Clock
2000MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
384.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
165.2 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
413.0 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
26.43 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
825.9 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
12.689 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
2.1
OpenGL
4.6
DirectX
12 Ultimate (12_2)
Power Connectors
None
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
64
Shader Model
6.5

FP32 (float)

12.689 TFlops

3DMark Time Spy

10392

Blender

1467

Vulkan

98839

OpenCL

90722

Compared to Other GPU

50%
62%
89%
Better then 50% GPU over the past year
Better then 62% GPU over the past 3 years
Better then 89% GPU

SiliconCat Rating

31
Ranks 31 among Mobile GPU on our website
234
Ranks 234 among all GPU on our website
FP32 (float)
GeForce RTX 4050
NVIDIA, January 2023
13.249 TFlops
Arc A770M
Intel, January 2022
12.986 TFlops
Radeon RX 6850M XT
AMD, January 2022
12.689 TFlops
Arc A580
Intel, October 2023
12.286 TFlops
Xbox Series X GPU
AMD, November 2020
11.906 TFlops
3DMark Time Spy
13443
Radeon RX 6850M XT
AMD, January 2022
10392
RTX A3000 Mobile 12 GB
NVIDIA, March 2022
8089
GeForce GTX 1660 Ti
NVIDIA, February 2019
6135
Blender
GeForce RTX 4090
NVIDIA, September 2022
12577
2912
Radeon RX 6850M XT
AMD, January 2022
1467
Tesla M40 24 GB
NVIDIA, November 2015
589
Tesla K80
NVIDIA, November 2014
258
Vulkan
GeForce RTX 4090
NVIDIA, September 2022
254749
L4
NVIDIA, March 2023
120950
Radeon RX 6850M XT
AMD, January 2022
98839
Radeon RX 6550M
AMD, January 2023
54373
Radeon R9 M295X
AMD, November 2014
29028
OpenCL
RTX 6000 Ada Generation
NVIDIA, December 2022
274348
RTX A4500
NVIDIA, November 2021
143520
Radeon RX 6850M XT
AMD, January 2022
90722
P102 100
NVIDIA, February 2018
65116
Radeon 890M
AMD, July 2024
42932

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