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NVIDIA GeForce RTX 2060

NVIDIA GeForce RTX 2060

NVIDIA GeForce RTX 2060 is a Desktop video accelerator from NVIDIA. It began to be released in January 2019. The GPU has a boost frequency of 1680MHz. It also has a memory frequency of 1750MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Desktop GPU: 193

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
January 2019
Model Name
GeForce RTX 2060
Generation
GeForce 20
Base Clock
1365MHz
Boost Clock
1680MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1920
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
30
Transistors
10,800 million
RT Cores
30
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
240
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
120
L1 Cache
64 KB (per SM)
L2 Cache
3MB
Bus Interface
PCIe 3.0 x16
Foundry
TSMC
Process Size
12 nm
Architecture
Turing
TDP
160W

Memory Specifications

Memory Size
6GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
192bit
Memory Clock
1750MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
336.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
80.64 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
201.6 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
12.90 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
201.6 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
6.321 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
CUDA
7.5
Power Connectors
1x 8-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
48
Shader Model
6.6
Suggested PSU
450W

Shadow of the Tomb Raider 2160p

24 Fps

Shadow of the Tomb Raider 1440p

51 Fps

Shadow of the Tomb Raider 1080p

81 Fps

Cyberpunk 2077 2160p

25 Fps

Cyberpunk 2077 1440p

31 Fps

Cyberpunk 2077 1080p

46 Fps

Battlefield 5 2160p

44 Fps

Battlefield 5 1440p

78 Fps

Battlefield 5 1080p

110 Fps

GTA 5 2160p

50 Fps

GTA 5 1440p

65 Fps

GTA 5 1080p

141 Fps

FP32 (float)

6.321 TFlops

3DMark Time Spy

7498

Vulkan

72046

OpenCL

75816

Compared to Other GPU

0%
11%
60%
Better then 0% GPU over the past year
Better then 11% GPU over the past 3 years
Better then 60% GPU

SiliconCat Rating

193
Ranks 193 among Desktop GPU on our website
402
Ranks 402 among all GPU on our website
Shadow of the Tomb Raider 2160p
GeForce RTX 2080 SUPER
NVIDIA, July 2019
47 Fps
Radeon RX 6600 XT
AMD, July 2021
39 Fps
RTX A2000
NVIDIA, August 2021
26 Fps
GeForce RTX 2060
NVIDIA, January 2019
24 Fps
GeForce GT 1030
NVIDIA, May 2017
1 Fps
Shadow of the Tomb Raider 1440p
GeForce RTX 4060 Mobile
NVIDIA, January 2023
96 Fps
Radeon RX 6600 XT
AMD, July 2021
75 Fps
RTX A2000 12 GB
NVIDIA, November 2021
54 Fps
GeForce RTX 2060
NVIDIA, January 2019
51 Fps
GeForce GT 1030 DDR4
NVIDIA, March 2018
7 Fps
Shadow of the Tomb Raider 1080p
RTX A4000
NVIDIA, April 2021
147 Fps
GeForce RTX 4050 Mobile
NVIDIA, January 2023
110 Fps
GeForce RTX 2060
NVIDIA, January 2019
81 Fps
Radeon RX 580
AMD, April 2017
49 Fps
Radeon RX 550
AMD, April 2017
21 Fps
Cyberpunk 2077 2160p
Radeon RX 6900 XT
AMD, October 2020
67 Fps
Radeon RX 6800
AMD, October 2020
52 Fps
Radeon RX 7700 XT
AMD, August 2023
37 Fps
GeForce RTX 2060
NVIDIA, January 2019
25 Fps
Cyberpunk 2077 1440p
GeForce RTX 3080 Ti
NVIDIA, May 2021
79 Fps
Radeon RX 6800
AMD, October 2020
59 Fps
GeForce RTX 2070 SUPER
NVIDIA, July 2019
44 Fps
Radeon RX 6600 XT
AMD, July 2021
35 Fps
GeForce RTX 2060
NVIDIA, January 2019
31 Fps
Cyberpunk 2077 1080p
Radeon RX 7900 XTX
AMD, November 2022
128 Fps
96 Fps
GeForce RTX 3060 Ti
NVIDIA, December 2020
71 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
54 Fps
GeForce RTX 2060
NVIDIA, January 2019
46 Fps
Battlefield 5 2160p
GeForce GTX 1080 Ti
NVIDIA, March 2017
65 Fps
Radeon RX Vega 56
AMD, August 2017
53 Fps
GeForce RTX 2060
NVIDIA, January 2019
44 Fps
GeForce RTX 3050 OEM
NVIDIA, January 2022
30 Fps
Radeon RX 6400
AMD, January 2022
19 Fps
Battlefield 5 1440p
Radeon RX 6650 XT
AMD, May 2022
115 Fps
Radeon RX 5700
AMD, July 2019
97 Fps
GeForce RTX 2060
NVIDIA, January 2019
78 Fps
Radeon RX 6500 XT
AMD, January 2022
53 Fps
Radeon RX 560
AMD, April 2017
31 Fps
Battlefield 5 1080p
GeForce RTX 3080 Mobile
NVIDIA, January 2021
160 Fps
Radeon RX 5700
AMD, July 2019
130 Fps
GeForce RTX 2060
NVIDIA, January 2019
110 Fps
GeForce RTX 3050 OEM
NVIDIA, January 2022
80 Fps
Radeon RX 6400
AMD, January 2022
49 Fps
GTA 5 2160p
GeForce RTX 3090 Ti
NVIDIA, January 2022
146 Fps
GeForce RTX 4060
NVIDIA, May 2023
92 Fps
GeForce RTX 3060 Ti GDDR6X
NVIDIA, October 2022
69 Fps
GeForce GTX 1080
NVIDIA, May 2016
55 Fps
GeForce RTX 2060
NVIDIA, January 2019
50 Fps
GTA 5 1440p
GeForce RTX 3080 Ti
NVIDIA, May 2021
153 Fps
GeForce RTX 3070
NVIDIA, September 2020
103 Fps
GeForce RTX 3060
NVIDIA, January 2021
82 Fps
GeForce RTX 2060
NVIDIA, January 2019
65 Fps
GeForce GTX 1650
NVIDIA, April 2019
29 Fps
GTA 5 1080p
GeForce RTX 3090
NVIDIA, September 2020
213 Fps
GeForce RTX 3080 12 GB
NVIDIA, January 2022
175 Fps
GeForce GTX 1080 Ti
NVIDIA, March 2017
157 Fps
GeForce RTX 2060
NVIDIA, January 2019
141 Fps
GeForce GTX 960
NVIDIA, January 2015
69 Fps
FP32 (float)
RTX A1000
NVIDIA, April 2024
6.804 TFlops
6.571 TFlops
GeForce RTX 2060
NVIDIA, January 2019
6.321 TFlops
GeForce RTX 2050 Mobile
NVIDIA, December 2021
6.048 TFlops
Xbox One X GPU
AMD, November 2017
5.764 TFlops
3DMark Time Spy
GeForce RTX 2080 SUPER
NVIDIA, July 2019
11830
Radeon RX 5700 XT
AMD, July 2019
9546
GeForce RTX 2060
NVIDIA, January 2019
7498
5379
P106 100
NVIDIA, June 2017
4044
Vulkan
GeForce RTX 4070 Ti
NVIDIA, January 2023
176405
Radeon RX 6700 XT
AMD, March 2021
104842
GeForce RTX 2060
NVIDIA, January 2019
72046
P104 100
NVIDIA, December 2017
45859
GeForce GTX 960
NVIDIA, January 2015
20775
OpenCL
Radeon RX 6950 XT
AMD, May 2022
171330
GeForce RTX 3060 Ti
NVIDIA, December 2020
112550
GeForce RTX 2060
NVIDIA, January 2019
75816
CMP 30HX
NVIDIA, February 2021
57474
GeForce MX550
NVIDIA, January 2022
34620