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NVIDIA P106 100

NVIDIA P106 100

NVIDIA P106 100 is a Desktop video accelerator from NVIDIA. It began to be released in June 2017. The GPU has a boost frequency of 1709MHz. It also has a memory frequency of 2002MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Desktop GPU: 240

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
June 2017
Model Name
P106 100
Generation
Mining GPUs
Base Clock
1506MHz
Boost Clock
1709MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1280
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
10
Transistors
4,400 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
80
L1 Cache
48 KB (per SM)
L2 Cache
1536KB
Bus Interface
PCIe 3.0 x16
Foundry
TSMC
Process Size
16 nm
Architecture
Pascal
TDP
120W

Memory Specifications

Memory Size
6GB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
192bit
Memory Clock
2002MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
192.2 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
82.03 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
136.7 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
68.36 GFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
136.7 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
4.463 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 (12_1)
CUDA
6.1
Power Connectors
1x 6-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
48
Shader Model
6.4
Suggested PSU
300W

FP32 (float)

4.463 TFlops

3DMark Time Spy

4044

Blender

399

Vulkan

31357

OpenCL

34533

Compared to Other GPU

0%
9%
50%
Better then 0% GPU over the past year
Better then 9% GPU over the past 3 years
Better then 50% GPU

SiliconCat Rating

240
Ranks 240 among Desktop GPU on our website
509
Ranks 509 among all GPU on our website
FP32 (float)
Radeon RX 6550S
AMD, January 2023
4.816 TFlops
4.7 TFlops
P106 100
NVIDIA, June 2017
4.463 TFlops
Radeon RX 470 Mobile
AMD, August 2016
4.311 TFlops
GeForce RTX 3050 Mobile
NVIDIA, May 2021
4.242 TFlops
3DMark Time Spy
GeForce RTX 2060
NVIDIA, January 2019
7498
5379
P106 100
NVIDIA, June 2017
4044
Radeon R9 380
AMD, June 2015
2846
Radeon RX 460
AMD, August 2016
1797
Blender
Radeon RX 6950 XT
AMD, May 2022
2864
Radeon RX 7600M
AMD, January 2023
1338
GeForce GTX 1070 GDDR5X
NVIDIA, December 2018
561
P106 100
NVIDIA, June 2017
399
Radeon Vega 8
AMD, January 2021
62
Vulkan
Radeon PRO W7900
AMD, April 2023
99529
Radeon RX 5700 XT
AMD, July 2019
71147
Radeon RX 580 2048SP
AMD, October 2018
40716
P106 100
NVIDIA, June 2017
31357
GeForce 940M
NVIDIA, March 2015
5522
OpenCL
Quadro RTX 6000
NVIDIA, August 2018
74179
GeForce GTX 1080
NVIDIA, May 2016
54453
P106 100
NVIDIA, June 2017
34533
T400
NVIDIA, May 2021
17024
GeForce GT 1030
NVIDIA, May 2017
10025