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NVIDIA GeForce GTX 1080 Ti

NVIDIA GeForce GTX 1080 Ti

NVIDIA GeForce GTX 1080 Ti is a Desktop video accelerator from NVIDIA. It began to be released in March 2017. The GPU has a boost frequency of 1582MHz. It also has a memory frequency of 1376MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Desktop GPU: 131

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
March 2017
Model Name
GeForce GTX 1080 Ti
Generation
GeForce 10
Base Clock
1481MHz
Boost Clock
1582MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
3584
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
28
Transistors
11,800 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
224
L1 Cache
48 KB (per SM)
L2 Cache
0MB
Bus Interface
PCIe 3.0 x16
Foundry
TSMC
Process Size
16 nm
Architecture
Pascal
TDP
250W

Memory Specifications

Memory Size
11GB
Memory Type
GDDR5X
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
352bit
Memory Clock
1376MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
484.4 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
139.2 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
354.4 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
177.2 GFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
354.4 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
11.336 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 (12_1)
CUDA
6.1
Power Connectors
1x 6-pin + 1x 8-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
88
Shader Model
6.4
Suggested PSU
600W

Shadow of the Tomb Raider 2160p

40 Fps

Shadow of the Tomb Raider 1440p

73 Fps

Shadow of the Tomb Raider 1080p

107 Fps

Battlefield 5 2160p

65 Fps

Battlefield 5 1440p

113 Fps

Battlefield 5 1080p

144 Fps

GTA 5 2160p

77 Fps

GTA 5 1440p

102 Fps

GTA 5 1080p

157 Fps

FP32 (float)

11.336 TFlops

3DMark Time Spy

9876

Vulkan

83205

OpenCL

61514

Compared to Other GPU

10%
23%
73%
Better then 10% GPU over the past year
Better then 23% GPU over the past 3 years
Better then 73% GPU

SiliconCat Rating

131
Ranks 131 among Desktop GPU on our website
264
Ranks 264 among all GPU on our website
Shadow of the Tomb Raider 2160p
GeForce RTX 4080 Mobile
NVIDIA, January 2023
86 Fps
RTX A4000
NVIDIA, April 2021
49 Fps
GeForce GTX 1080 Ti
NVIDIA, March 2017
40 Fps
Radeon R9 Nano
AMD, August 2015
29 Fps
GeForce GTX 1060 5 GB
NVIDIA, December 2017
16 Fps
Shadow of the Tomb Raider 1440p
Radeon RX 6900 XT
AMD, October 2020
147 Fps
GeForce RTX 3060 Ti
NVIDIA, December 2020
93 Fps
GeForce GTX 1080 Ti
NVIDIA, March 2017
73 Fps
GeForce GTX 1660 SUPER
NVIDIA, October 2019
53 Fps
Radeon RX 6500 XT
AMD, January 2022
32 Fps
Shadow of the Tomb Raider 1080p
GeForce RTX 3080 Ti
NVIDIA, May 2021
191 Fps
GeForce RTX 2080 SUPER
NVIDIA, July 2019
134 Fps
GeForce GTX 1080 Ti
NVIDIA, March 2017
107 Fps
GeForce GTX 980 Ti
NVIDIA, June 2015
75 Fps
Radeon RX 470
AMD, August 2016
41 Fps
Battlefield 5 2160p
GeForce RTX 4070 Ti
NVIDIA, January 2023
126 Fps
GeForce RTX 3070 Ti
NVIDIA, May 2021
83 Fps
GeForce GTX 1080 Ti
NVIDIA, March 2017
65 Fps
Radeon RX Vega 56
AMD, August 2017
53 Fps
GeForce RTX 2060
NVIDIA, January 2019
44 Fps
Battlefield 5 1440p
GeForce RTX 3080 12 GB
NVIDIA, January 2022
188 Fps
GeForce RTX 3070
NVIDIA, September 2020
138 Fps
GeForce GTX 1080 Ti
NVIDIA, March 2017
113 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
94 Fps
GeForce GTX 1660
NVIDIA, March 2019
76 Fps
Battlefield 5 1080p
GeForce RTX 4070 Ti
NVIDIA, January 2023
196 Fps
GeForce RTX 3080
NVIDIA, September 2020
182 Fps
GeForce GTX 1080 Ti
NVIDIA, March 2017
144 Fps
GeForce RTX 2070
NVIDIA, October 2018
127 Fps
GeForce GTX 1660 SUPER
NVIDIA, October 2019
97 Fps
GTA 5 2160p
Radeon RX 7900 XTX
AMD, November 2022
172 Fps
98 Fps
GeForce GTX 1080 Ti
NVIDIA, March 2017
77 Fps
GeForce GTX 980
NVIDIA, September 2014
59 Fps
Radeon RX 6500 XT
AMD, January 2022
31 Fps
GTA 5 1440p
GeForce RTX 3090 Ti
NVIDIA, January 2022
187 Fps
GeForce RTX 2080 SUPER
NVIDIA, July 2019
116 Fps
GeForce GTX 1080 Ti
NVIDIA, March 2017
102 Fps
GeForce RTX 4060 Mobile
NVIDIA, January 2023
74 Fps
GeForce RTX 3050 8 GB
NVIDIA, January 2022
47 Fps
GTA 5 1080p
GeForce RTX 3090
NVIDIA, September 2020
213 Fps
GeForce RTX 3080 12 GB
NVIDIA, January 2022
175 Fps
GeForce GTX 1080 Ti
NVIDIA, March 2017
157 Fps
GeForce RTX 3060
NVIDIA, January 2021
136 Fps
GeForce GTX 960
NVIDIA, January 2015
69 Fps
FP32 (float)
Arc A580
Intel, October 2023
12.286 TFlops
Xbox Series X GPU
AMD, November 2020
11.906 TFlops
GeForce GTX 1080 Ti
NVIDIA, March 2017
11.336 TFlops
Arctic Sound 1T
Intel, January 2021
10.838 TFlops
Radeon Pro W6600M
AMD, June 2021
10.607 TFlops
3DMark Time Spy
Radeon RX 6800 XT
AMD, October 2020
19902
RTX A4500
NVIDIA, November 2021
12865
GeForce GTX 1080 Ti
NVIDIA, March 2017
9876
GeForce RTX 2080 Max Q
NVIDIA, January 2019
7809
RTX A2000 12 GB
NVIDIA, November 2021
5780
Vulkan
GeForce RTX 4090
NVIDIA, September 2022
254749
L4
NVIDIA, March 2023
120950
GeForce GTX 1080 Ti
NVIDIA, March 2017
83205
Radeon RX 6550M
AMD, January 2023
54373
Radeon R9 M295X
AMD, November 2014
29028
OpenCL
Quadro RTX 8000
NVIDIA, August 2018
125554
Radeon PRO W7600
AMD, August 2023
81575
GeForce GTX 1080 Ti
NVIDIA, March 2017
61514
GeForce GTX TITAN X
NVIDIA, March 2015
37596
GeForce GTX 1050 Ti
NVIDIA, October 2016
20836