Top 500

NVIDIA GeForce GTX 980

NVIDIA GeForce GTX 980
NVIDIA GeForce GTX 980 is a Desktop video accelerator from NVIDIA. It began to be released in September 2014. The GPU has a boost frequency of 1216MHz. It also has a memory frequency of 1753MHz. Its characteristics, as well as benchmark results, are presented in more detail below.
Top Desktop GPU: 285

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
September 2014
Model Name
GeForce GTX 980
Generation
GeForce 900
Base Clock
1127MHz
Boost Clock
1216MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
2048
Transistors
5,200 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
128
L1 Cache
48 KB (per SMM)
L2 Cache
2MB
Bus Interface
PCIe 3.0 x16
Foundry
TSMC
Process Size
28 nm
Architecture
Maxwell 2.0
TDP
165W

Memory Specifications

Memory Size
4GB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
1753MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
224.4 GB/s

Display and Media

Outputs
1x DVI
1x HDMI 2.0
3x DisplayPort 1.4a

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
77.82 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
155.6 GTexel/s
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
155.6 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
5.081 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
CUDA
5.2
DirectX
12 (12_1)
Power Connectors
2x 6-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
64
Shader Model
6.4
Suggested PSU
450W

Shadow of the Tomb Raider 2160p

18 Fps

Shadow of the Tomb Raider 1440p

34 Fps

Shadow of the Tomb Raider 1080p

61 Fps

GTA 5 2160p

59 Fps

GTA 5 1440p

61 Fps

GTA 5 1080p

96 Fps

FP32 (float)

5.081 TFlops

3DMark Time Spy

4250

Blender

343.23

Vulkan

38993

OpenCL

29769

Hashcat

196096 H/s

Compared to Other GPU

0%
0%
47%
Better then 0% GPU over the past year
Better then 0% GPU over the past 3 years
Better then 47% GPU

SiliconCat Rating

285
Ranks 285 among Desktop GPU on our website
548
Ranks 548 among all GPU on our website
Shadow of the Tomb Raider 2160p
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18 Fps
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1 Fps
Shadow of the Tomb Raider 1440p
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84 Fps
GeForce RTX 4050 Mobile
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69 Fps
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49 Fps
GeForce GTX 980
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34 Fps
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7 Fps
Shadow of the Tomb Raider 1080p
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129 Fps
GeForce GTX 1070 Ti
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102 Fps
GeForce GTX 1660
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74 Fps
GeForce GTX 980
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61 Fps
GeForce GT 1030 DDR4
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12 Fps
GTA 5 2160p
GeForce RTX 4070
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143 Fps
GeForce RTX 2080 Ti
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92 Fps
Radeon VII
AMD, February 2019
67 Fps
GeForce GTX 980
NVIDIA, September 2014
59 Fps
Arc 140T
Intel, January 2025
7 Fps
GTA 5 1440p
Radeon RX 6950 XT
AMD, May 2022
149 Fps
GeForce RTX 3060 Ti GDDR6X
NVIDIA, October 2022
102 Fps
Radeon RX 5700 XT
AMD, July 2019
82 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
63 Fps
GeForce GTX 980
NVIDIA, September 2014
61 Fps
GTA 5 1080p
Radeon RX 6900 XT
AMD, October 2020
197 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
175 Fps
GeForce GTX 1660
NVIDIA, March 2019
157 Fps
Radeon VII
AMD, February 2019
133 Fps
GeForce GTX 980
NVIDIA, September 2014
96 Fps
FP32 (float)
5.287 TFlops
Radeon RX 5500 XT
AMD, December 2019
5.194 TFlops
GeForce GTX 980
NVIDIA, September 2014
5.081 TFlops
Radeon RX 580X Mobile
AMD, April 2018
4.961 TFlops
Tesla K40m
NVIDIA, November 2013
4.847 TFlops
3DMark Time Spy
Radeon RX 6600 LE
AMD, December 2023
7770
GeForce GTX 1660 Ti Mobile
NVIDIA, April 2019
5801
GeForce GTX 980
NVIDIA, September 2014
4250
Radeon R9 380X
AMD, November 2015
3173
GeForce GTX 1050 Mobile
NVIDIA, January 2017
2048
Blender
RTX A2000 Mobile
NVIDIA, April 2021
1427
Radeon Pro W5700
AMD, November 2019
821
Radeon Pro 5500M
AMD, November 2019
411
GeForce GTX 980
NVIDIA, September 2014
343.23
GeForce GT 1030
NVIDIA, May 2017
44.68
Vulkan
GeForce RTX 5050
NVIDIA, January 2025
89675
GeForce GTX 1660 Ti
NVIDIA, February 2019
61425
GeForce GTX 980
NVIDIA, September 2014
38993
GeForce GTX 770
NVIDIA, May 2013
18717
GeForce GTX 650 Ti
NVIDIA, October 2012
8278
OpenCL
GeForce GTX 1660 Ti
NVIDIA, February 2019
65973
GeForce GTX 1070
NVIDIA, June 2016
46137
GeForce GTX 980
NVIDIA, September 2014
29769
GeForce GTX 950
NVIDIA, August 2015
16262
GeForce GTX 750
NVIDIA, February 2014
9946
Hashcat
Radeon RX 580
AMD, April 2017
204331 H/s
Radeon R9 290X
AMD, October 2013
204127 H/s
GeForce GTX 980
NVIDIA, September 2014
196096 H/s
GeForce GTX 1650
NVIDIA, April 2019
189947 H/s
P106 100
NVIDIA, June 2017
175982 H/s