Top 500

NVIDIA GeForce GTX 1660 Ti

NVIDIA GeForce GTX 1660 Ti
NVIDIA GeForce GTX 1660 Ti is a Desktop video accelerator from NVIDIA. It began to be released in February 2019. The GPU has a boost frequency of 1770MHz. It also has a memory frequency of 1500MHz. Its characteristics, as well as benchmark results, are presented in more detail below.
Top Desktop GPU: 271

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
February 2019
Model Name
GeForce GTX 1660 Ti
Generation
GeForce 16
Base Clock
1500MHz
Boost Clock
1770MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1536
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
24
Transistors
6,600 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
96
L1 Cache
64 KB (per SM)
L2 Cache
1536KB
Bus Interface
PCIe 3.0 x16
Foundry
TSMC
Process Size
12 nm
Architecture
Turing
TDP
120W

Memory Specifications

Memory Size
6GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
192bit
Memory Clock
1500MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
288.0 GB/s

Display and Media

Outputs
1x DVI
1x HDMI 2.0
1x DisplayPort 1.4a

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
84.96 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
169.9 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
10.87 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
169.9 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
5.436 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
CUDA
7.5
DirectX
12 (12_1)
Power Connectors
1x 8-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
48
Shader Model
6.6
Suggested PSU
300W

Shadow of the Tomb Raider 2160p

27 Fps

Shadow of the Tomb Raider 1440p

51 Fps

Shadow of the Tomb Raider 1080p

78 Fps

Battlefield 5 2160p

43 Fps

Battlefield 5 1440p

80 Fps

Battlefield 5 1080p

103 Fps

GTA 5 2160p

59 Fps

GTA 5 1440p

63 Fps

GTA 5 1080p

155 Fps

FP32 (float)

5.436 TFlops

3DMark Time Spy

6135

Blender

835

OctaneBench

126

Vulkan

61425

OpenCL

65973

Hashcat

304761 H/s

Compared to Other GPU

0%
0%
50%
Better then 0% GPU over the past year
Better then 0% GPU over the past 3 years
Better then 50% GPU

SiliconCat Rating

271
Ranks 271 among Desktop GPU on our website
517
Ranks 517 among all GPU on our website
Shadow of the Tomb Raider 2160p
GeForce RTX 3060 8 GB
NVIDIA, October 2022
46 Fps
Radeon RX 5700 XT
AMD, July 2019
38 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
27 Fps
Radeon RX 6500 XT
AMD, January 2022
15 Fps
Radeon RX 550
AMD, April 2017
6 Fps
Shadow of the Tomb Raider 1440p
GeForce RTX 3060 Ti GDDR6X
NVIDIA, October 2022
86 Fps
Radeon 8050S Graphics
AMD, January 2025
71 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
51 Fps
Radeon RX 6500 XT
AMD, January 2022
32 Fps
Radeon RX 550
AMD, April 2017
12 Fps
Shadow of the Tomb Raider 1080p
GeForce RTX 2080 SUPER
NVIDIA, July 2019
134 Fps
Radeon RX 6800M
AMD, May 2021
108 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
78 Fps
Radeon RX 570
AMD, April 2017
49 Fps
Radeon RX 460
AMD, August 2016
22 Fps
Battlefield 5 2160p
Radeon RX 6600 XT
AMD, July 2021
59 Fps
GeForce RTX 3060 8 GB
NVIDIA, October 2022
52 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
43 Fps
Radeon RX 580
AMD, April 2017
28 Fps
GeForce GTX 1050 3 GB
NVIDIA, May 2018
16 Fps
Battlefield 5 1440p
GeForce RTX 2080
NVIDIA, September 2018
116 Fps
GeForce GTX 1080
NVIDIA, May 2016
97 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
80 Fps
Radeon RX 580
AMD, April 2017
53 Fps
GeForce GTX 1050 Ti
NVIDIA, October 2016
35 Fps
Battlefield 5 1080p
GeForce RTX 3060
NVIDIA, January 2021
145 Fps
Radeon RX Vega 56
AMD, August 2017
128 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
103 Fps
GeForce GTX 1060 6 GB
NVIDIA, July 2016
75 Fps
GeForce GTX 1050 3 GB
NVIDIA, May 2018
39 Fps
GTA 5 2160p
GeForce RTX 4070
NVIDIA, April 2023
143 Fps
GeForce RTX 2080 Ti
NVIDIA, September 2018
92 Fps
Radeon VII
AMD, February 2019
67 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
59 Fps
Arc 140T
Intel, January 2025
7 Fps
GTA 5 1440p
Radeon RX 6950 XT
AMD, May 2022
149 Fps
GeForce RTX 3060 Ti GDDR6X
NVIDIA, October 2022
102 Fps
Radeon RX 5700 XT
AMD, July 2019
82 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
63 Fps
Arc 140T
Intel, January 2025
12.3 Fps
GTA 5 1080p
Radeon RX 6900 XT
AMD, October 2020
197 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
175 Fps
GeForce GTX 1660
NVIDIA, March 2019
157 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
155 Fps
Arc 140T
Intel, January 2025
17 Fps
FP32 (float)
Radeon 8040S Graphics
AMD, January 2025
5.734 TFlops
5.612 TFlops
GeForce GTX 1660 Ti
NVIDIA, February 2019
5.436 TFlops
5.297 TFlops
Radeon RX 5500 OEM
AMD, October 2019
5.194 TFlops
3DMark Time Spy
Radeon RX 7700S
AMD, January 2023
10154
Radeon RX 5600 XT
AMD, January 2020
8064
GeForce GTX 1660 Ti
NVIDIA, February 2019
6135
Radeon RX 580
AMD, April 2017
4450
Radeon Pro W5500M
AMD, February 2020
3419
Blender
GeForce RTX 2060 SUPER
NVIDIA, July 2019
2496
Arc A770M
Intel, January 2022
1456
GeForce GTX 1660 Ti
NVIDIA, February 2019
835
Tesla P4
NVIDIA, September 2016
437
Quadro P2000 Mobile
NVIDIA, February 2019
201
OctaneBench
RTX A5000
NVIDIA, April 2021
604
RTX A4000 Mobile
NVIDIA, April 2021
303
GeForce GTX 1660 Ti
NVIDIA, February 2019
126
T1000 8 GB
NVIDIA, May 2021
72
GeForce GTX 760 OEM
NVIDIA, November 2016
37
Vulkan
Radeon Pro W6800
AMD, June 2021
125665
GeForce RTX 5050
NVIDIA, January 2025
89675
GeForce GTX 1660 Ti
NVIDIA, February 2019
61425
GeForce GTX 980
NVIDIA, September 2014
38993
GeForce GTX 770
NVIDIA, May 2013
18717
OpenCL
Radeon PRO V710
AMD, October 2024
123754
Radeon RX 6700
AMD, June 2021
89509
GeForce GTX 1660 Ti
NVIDIA, February 2019
65973
GeForce GTX 1070
NVIDIA, June 2016
46137
GeForce GTX 980
NVIDIA, September 2014
29769
Hashcat
GeForce GTX TITAN X
NVIDIA, March 2015
336199 H/s
GeForce GTX 1070
NVIDIA, June 2016
330579 H/s
GeForce GTX 1660 Ti
NVIDIA, February 2019
304761 H/s
Radeon HD 7990
AMD, April 2013
278176 H/s
Quadro P5000
NVIDIA, October 2016
245484 H/s