Top 500

NVIDIA GeForce RTX 2080

NVIDIA GeForce RTX 2080

NVIDIA GeForce RTX 2080 is a Desktop video accelerator from NVIDIA. It began to be released in September 2018. The GPU has a boost frequency of 1710MHz. It also has a memory frequency of 1750MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Desktop GPU: 148

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
September 2018
Model Name
GeForce RTX 2080
Generation
GeForce 20
Base Clock
1515MHz
Boost Clock
1710MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
2944
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
46
Transistors
13,600 million
RT Cores
46
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
368
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
184
L1 Cache
64 KB (per SM)
L2 Cache
4MB
Bus Interface
PCIe 3.0 x16
Foundry
TSMC
Process Size
12 nm
Architecture
Turing
TDP
215W

Memory Specifications

Memory Size
8GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
1750MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
448.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
109.4 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
314.6 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
20.14 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
314.6 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
10.27 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
CUDA
7.5
Power Connectors
1x 6-pin + 1x 8-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
64
Shader Model
6.6
Suggested PSU
550W

Shadow of the Tomb Raider 2160p

45 Fps

Shadow of the Tomb Raider 1440p

83 Fps

Shadow of the Tomb Raider 1080p

124 Fps

Cyberpunk 2077 2160p

40 Fps

Cyberpunk 2077 1440p

46 Fps

Cyberpunk 2077 1080p

66 Fps

Battlefield 5 2160p

64 Fps

Battlefield 5 1440p

116 Fps

Battlefield 5 1080p

161 Fps

GTA 5 2160p

106 Fps

GTA 5 1440p

110 Fps

FP32 (float)

10.27 TFlops

3DMark Time Spy

11222

Vulkan

101318

OpenCL

112426

Compared to Other GPU

10%
22%
69%
Better then 10% GPU over the past year
Better then 22% GPU over the past 3 years
Better then 69% GPU

SiliconCat Rating

148
Ranks 148 among Desktop GPU on our website
292
Ranks 292 among all GPU on our website
Shadow of the Tomb Raider 2160p
GeForce RTX 4090
NVIDIA, September 2022
195 Fps
TITAN RTX
NVIDIA, December 2018
69 Fps
GeForce RTX 2080
NVIDIA, September 2018
45 Fps
Radeon RX 6700M
AMD, May 2021
34 Fps
GeForce RTX 2060
NVIDIA, January 2019
24 Fps
Shadow of the Tomb Raider 1440p
Radeon RX 7900 XT
AMD, November 2022
213 Fps
120 Fps
GeForce RTX 2080
NVIDIA, September 2018
83 Fps
GeForce GTX 1080
NVIDIA, May 2016
65 Fps
Radeon RX 590
AMD, November 2018
45 Fps
Shadow of the Tomb Raider 1080p
GeForce RTX 4070 Ti
NVIDIA, January 2023
290 Fps
GeForce RTX 4070 Mobile
NVIDIA, January 2023
170 Fps
GeForce RTX 2080
NVIDIA, September 2018
124 Fps
GeForce RTX 3060 Mobile
NVIDIA, January 2021
96 Fps
RTX A2000
NVIDIA, August 2021
71 Fps
Cyberpunk 2077 2160p
GeForce RTX 3090 Ti
NVIDIA, January 2022
71 Fps
GeForce RTX 3070 Ti
NVIDIA, May 2021
52 Fps
GeForce RTX 2080
NVIDIA, September 2018
40 Fps
GeForce RTX 2060 12 GB
NVIDIA, December 2021
28 Fps
Radeon RX 6500 XT
AMD, January 2022
14 Fps
Cyberpunk 2077 1440p
GeForce RTX 3090
NVIDIA, September 2020
83 Fps
GeForce RTX 2080 Ti
NVIDIA, September 2018
61 Fps
GeForce RTX 2080
NVIDIA, September 2018
46 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
37 Fps
Radeon RX 6500 XT
AMD, January 2022
19 Fps
Cyberpunk 2077 1080p
Radeon RX 7900 XTX
AMD, November 2022
128 Fps
96 Fps
GeForce RTX 3060 Ti
NVIDIA, December 2020
71 Fps
GeForce RTX 2080
NVIDIA, September 2018
66 Fps
Radeon RX 6400
AMD, January 2022
21 Fps
Battlefield 5 2160p
Radeon RX 6950 XT
AMD, May 2022
126 Fps
GeForce RTX 2080 Ti
NVIDIA, September 2018
81 Fps
GeForce RTX 2080
NVIDIA, September 2018
64 Fps
GeForce RTX 2070
NVIDIA, October 2018
53 Fps
Radeon RX 6600
AMD, October 2021
43 Fps
Battlefield 5 1440p
GeForce RTX 4070 Ti
NVIDIA, January 2023
192 Fps
GeForce RTX 3070 Ti
NVIDIA, May 2021
147 Fps
GeForce RTX 2080
NVIDIA, September 2018
116 Fps
GeForce GTX 1080
NVIDIA, May 2016
97 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
80 Fps
Battlefield 5 1080p
Radeon RX 6800 XT
AMD, October 2020
207 Fps
GeForce RTX 3070
NVIDIA, September 2020
192 Fps
GeForce RTX 2080
NVIDIA, September 2018
161 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
131 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
110 Fps
GTA 5 2160p
Radeon RX 7900 XT
AMD, November 2022
173 Fps
GeForce RTX 2080
NVIDIA, September 2018
106 Fps
GeForce RTX 4060 Mobile
NVIDIA, January 2023
78 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
59 Fps
GeForce RTX 2050 Mobile
NVIDIA, December 2021
39 Fps
GTA 5 1440p
GeForce RTX 3090 Ti
NVIDIA, January 2022
187 Fps
GeForce RTX 2080 SUPER
NVIDIA, July 2019
116 Fps
GeForce RTX 2080
NVIDIA, September 2018
110 Fps
GeForce RTX 4060 Mobile
NVIDIA, January 2023
74 Fps
GeForce RTX 3050 8 GB
NVIDIA, January 2022
47 Fps
FP32 (float)
Quadro RTX 5000 Mobile
NVIDIA, May 2019
10.868 TFlops
10.687 TFlops
GeForce RTX 2080
NVIDIA, September 2018
10.27 TFlops
9.489 TFlops
GeForce RTX 3050 8 GB GA107
NVIDIA, January 2022
8.915 TFlops
3DMark Time Spy
GeForce RTX 4090D
NVIDIA, December 2023
34299
Radeon RX 7700 XT
AMD, August 2023
16265
GeForce RTX 2080
NVIDIA, September 2018
11222
GeForce RTX 2070
NVIDIA, October 2018
9096
7124
Vulkan
GeForce RTX 4090
NVIDIA, September 2022
254749
L4
NVIDIA, March 2023
120950
GeForce RTX 2080
NVIDIA, September 2018
101318
Radeon RX 6550M
AMD, January 2023
54373
Radeon R9 M295X
AMD, November 2014
29028
OpenCL
L40S
NVIDIA, October 2022
362331
Radeon PRO W7800
AMD, April 2023
147444
GeForce RTX 2080
NVIDIA, September 2018
112426
Radeon RX 5700
AMD, July 2019
66428
GeForce GTX 1070
NVIDIA, June 2016
46137