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NVIDIA GeForce RTX 3070 Mobile

NVIDIA GeForce RTX 3070 Mobile

NVIDIA GeForce RTX 3070 Mobile is a Mobile video accelerator from NVIDIA. It began to be released in January 2021. The GPU has a boost frequency of 1560MHz. It also has a memory frequency of 1750MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Mobile GPU: 30

Basic

Label Name
NVIDIA
Platform
Mobile
Launch Date
January 2021
Model Name
GeForce RTX 3070 Mobile
Generation
GeForce 30 Mobile
Base Clock
1110MHz
Boost Clock
1560MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
5120
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
40
Transistors
17,400 million
RT Cores
40
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
160
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
160
L1 Cache
128 KB (per SM)
L2 Cache
4MB
Bus Interface
PCIe 4.0 x16
Foundry
Samsung
Process Size
8 nm
Architecture
Ampere
TDP
115W

Memory Specifications

Memory Size
8GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
1750MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
448.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
124.8 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
249.6 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
15.97 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
249.6 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
15.339 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
CUDA
8.6
Power Connectors
None
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
80
Shader Model
6.6

Shadow of the Tomb Raider 2160p

43 Fps

Shadow of the Tomb Raider 1440p

78 Fps

Shadow of the Tomb Raider 1080p

108 Fps

Battlefield 5 2160p

56 Fps

Battlefield 5 1440p

101 Fps

Battlefield 5 1080p

131 Fps

GTA 5 2160p

86 Fps

GTA 5 1440p

82 Fps

GTA 5 1080p

157 Fps

FP32 (float)

15.339 TFlops

3DMark Time Spy

10648

Blender

3171

OctaneBench

369

Compared to Other GPU

38%
64%
89%
Better then 38% GPU over the past year
Better then 64% GPU over the past 3 years
Better then 89% GPU

SiliconCat Rating

30
Ranks 30 among Mobile GPU on our website
187
Ranks 187 among all GPU on our website
Shadow of the Tomb Raider 2160p
GeForce RTX 3090 Ti
NVIDIA, January 2022
105 Fps
Radeon RX 7700 XT
AMD, August 2023
65 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
43 Fps
Radeon RX 6600M
AMD, May 2021
32 Fps
Radeon RX 5500 XT
AMD, December 2019
23 Fps
Shadow of the Tomb Raider 1440p
GeForce RTX 3090
NVIDIA, September 2020
157 Fps
Radeon RX 6750 XT
AMD, March 2022
104 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
78 Fps
Radeon RX Vega 64
AMD, August 2017
61 Fps
GeForce GTX 1650 SUPER
NVIDIA, November 2019
41 Fps
Shadow of the Tomb Raider 1080p
Radeon RX 6900 XT
AMD, October 2020
194 Fps
Radeon RX 6700 XT
AMD, March 2021
139 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
108 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
78 Fps
GeForce GTX 1060 3 GB
NVIDIA, August 2016
45 Fps
Battlefield 5 2160p
Radeon RX 6800
AMD, October 2020
89 Fps
GeForce RTX 2080 SUPER
NVIDIA, July 2019
66 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
56 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
44 Fps
GeForce GTX 1060 5 GB
NVIDIA, December 2017
31 Fps
Battlefield 5 1440p
GeForce RTX 4080
NVIDIA, September 2022
167 Fps
GeForce RTX 3080 Mobile
NVIDIA, January 2021
118 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
101 Fps
GeForce RTX 2060 12 GB
NVIDIA, December 2021
84 Fps
GeForce RTX 3050 8 GB
NVIDIA, January 2022
66 Fps
Battlefield 5 1080p
GeForce RTX 3070
NVIDIA, September 2020
192 Fps
GeForce RTX 2080
NVIDIA, September 2018
161 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
131 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
110 Fps
GeForce RTX 3050 8 GB
NVIDIA, January 2022
82 Fps
GTA 5 2160p
Radeon RX 7900 XT
AMD, November 2022
173 Fps
98 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
86 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
59 Fps
GeForce RTX 2050 Mobile
NVIDIA, December 2021
39 Fps
GTA 5 1440p
Radeon RX 6900 XT
AMD, October 2020
155 Fps
TITAN X Pascal
NVIDIA, August 2016
104 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
82 Fps
Radeon RX 5600 XT
AMD, January 2020
64 Fps
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
31 Fps
GTA 5 1080p
GeForce RTX 3090 Ti
NVIDIA, January 2022
235 Fps
Radeon RX 5700
AMD, July 2019
176 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
157 Fps
GeForce RTX 2060
NVIDIA, January 2019
141 Fps
Radeon RX 550
AMD, April 2017
84 Fps
FP32 (float)
Tesla V100 SXM2 16 GB
NVIDIA, November 2019
16.345 TFlops
GeForce RTX 3060 Ti
NVIDIA, December 2020
15.874 TFlops
GeForce RTX 3070 Mobile
NVIDIA, January 2021
15.339 TFlops
GeForce RTX 4060
NVIDIA, May 2023
14.513 TFlops
Tesla PG500 216
NVIDIA, November 2019
13.845 TFlops
3DMark Time Spy
24279
RTX A5000
NVIDIA, April 2021
14181
GeForce RTX 3070 Mobile
NVIDIA, January 2021
10648
Radeon RX 5700
AMD, July 2019
8533
GeForce RTX 3050 8 GB
NVIDIA, January 2022
6454
Blender
GeForce RTX 4090
NVIDIA, September 2022
12577
GeForce RTX 3070 Mobile
NVIDIA, January 2021
3171
Radeon RX 6800M
AMD, May 2021
1424
Tesla M40 24 GB
NVIDIA, November 2015
589
Tesla K80
NVIDIA, November 2014
258
OctaneBench
GeForce RTX 4090
NVIDIA, September 2022
1341
GeForce RTX 3070 Mobile
NVIDIA, January 2021
369
Tesla P40
NVIDIA, September 2016
167
GeForce GTX 780
NVIDIA, May 2013
88
T550 Mobile
NVIDIA, May 2022
47

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