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NVIDIA GeForce GTX 1650 GDDR6

NVIDIA GeForce GTX 1650 GDDR6
NVIDIA GeForce GTX 1650 GDDR6 is a Desktop video accelerator from NVIDIA. It began to be released in April 2020. The GPU has a boost frequency of 1590MHz. It also has a memory frequency of 1500MHz. Its characteristics, as well as benchmark results, are presented in more detail below.
Top Desktop GPU: 363

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
April 2020
Model Name
GeForce GTX 1650 GDDR6
Generation
GeForce 16
Base Clock
1410MHz
Boost Clock
1590MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
896
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
14
Transistors
4,700 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
56
L1 Cache
64 KB (per SM)
L2 Cache
1024KB
Bus Interface
PCIe 3.0 x16
Foundry
TSMC
Process Size
12 nm
Architecture
Turing
TDP
75W

Memory Specifications

Memory Size
4GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
128bit
Memory Clock
1500MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
192.0 GB/s

Display and Media

Outputs
1x DVI
1x HDMI 2.0
1x DisplayPort 1.4a

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
50.88 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
89.04 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
5.699 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
89.04 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
2.964 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
CUDA
7.5
DirectX
12 (12_1)
Power Connectors
None
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
32
Shader Model
6.6
Suggested PSU
250W

Shadow of the Tomb Raider 2160p

14 Fps

Shadow of the Tomb Raider 1440p

30 Fps

Shadow of the Tomb Raider 1080p

45 Fps

Battlefield 5 2160p

22 Fps

Battlefield 5 1440p

49 Fps

Battlefield 5 1080p

66 Fps

GTA 5 2160p

29 Fps

GTA 5 1440p

31 Fps

GTA 5 1080p

104 Fps

FP32 (float)

2.964 TFlops

Blender

471

OctaneBench

72

Compared to Other GPU

0%
0%
33%
Better then 0% GPU over the past year
Better then 0% GPU over the past 3 years
Better then 33% GPU

SiliconCat Rating

363
Ranks 363 among Desktop GPU on our website
724
Ranks 724 among all GPU on our website
Shadow of the Tomb Raider 2160p
Arc A770
Intel, October 2022
44 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
35 Fps
RTX A2000 12 GB
NVIDIA, November 2021
24 Fps
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
14 Fps
GeForce GT 1030
NVIDIA, May 2017
1 Fps
Shadow of the Tomb Raider 1440p
GeForce RTX 3070 Ti Mobile
NVIDIA, January 2022
84 Fps
GeForce RTX 4050 Mobile
NVIDIA, January 2023
69 Fps
RTX A2000
NVIDIA, August 2021
49 Fps
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
30 Fps
GeForce GT 1030 DDR4
NVIDIA, March 2018
7 Fps
Shadow of the Tomb Raider 1080p
Radeon RX 6600
AMD, October 2021
129 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
102 Fps
GeForce GTX 1660
NVIDIA, March 2019
74 Fps
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
45 Fps
GeForce GT 1030 DDR4
NVIDIA, March 2018
12 Fps
Battlefield 5 2160p
Radeon RX 5700 XT
AMD, July 2019
58 Fps
Radeon RX 5600 XT
AMD, January 2020
46 Fps
Radeon RX 5500 XT
AMD, December 2019
34 Fps
GeForce GTX 1060 3 GB
NVIDIA, August 2016
24 Fps
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
22 Fps
Battlefield 5 1440p
Radeon RX 6600
AMD, October 2021
102 Fps
Radeon RX Vega 56
AMD, August 2017
89 Fps
GeForce RTX 3050 OEM
NVIDIA, January 2022
68 Fps
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
49 Fps
Radeon RX 550
AMD, April 2017
14 Fps
Battlefield 5 1080p
Radeon RX 5700 XT
AMD, July 2019
139 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
124 Fps
Radeon RX 5500 XT
AMD, December 2019
88 Fps
GeForce GTX 1060 3 GB
NVIDIA, August 2016
68 Fps
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
66 Fps
GTA 5 2160p
GeForce RTX 4070
NVIDIA, April 2023
143 Fps
GeForce RTX 2080 Ti
NVIDIA, September 2018
92 Fps
Radeon VII
AMD, February 2019
67 Fps
Radeon RX 6700M
AMD, May 2021
53 Fps
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
29 Fps
GTA 5 1440p
Radeon RX 6950 XT
AMD, May 2022
149 Fps
GeForce RTX 3060 Ti GDDR6X
NVIDIA, October 2022
102 Fps
Radeon RX 5700 XT
AMD, July 2019
82 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
63 Fps
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
31 Fps
GTA 5 1080p
Radeon RX 6900 XT
AMD, October 2020
197 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
175 Fps
GeForce GTX 1660
NVIDIA, March 2019
157 Fps
Radeon VII
AMD, February 2019
133 Fps
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
104 Fps
FP32 (float)
Arc A350
Intel, January 2022
3.196 TFlops
FirePro W7170M
AMD, October 2015
3.081 TFlops
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
2.964 TFlops
P106M
NVIDIA, January 2019
2.857 TFlops
Arc A310
Intel, October 2022
2.742 TFlops
Blender
Radeon Pro W6800X
AMD, August 2021
1537
Radeon Pro W5700X
AMD, December 2019
889
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
471
Radeon 780M
AMD, January 2023
243
Radeon RX Vega 11
AMD, July 2019
92
OctaneBench
RTX A4500 Mobile
NVIDIA, March 2022
318
GeForce GTX 980 Ti
NVIDIA, June 2015
130
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
72
GeForce GTX 770
NVIDIA, May 2013
39
Quadro K4000M
NVIDIA, June 2012
20