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NVIDIA GeForce GTX 1650 SUPER

NVIDIA GeForce GTX 1650 SUPER
NVIDIA GeForce GTX 1650 SUPER is a Desktop video accelerator from NVIDIA. It began to be released in November 2019. The GPU has a boost frequency of 1725MHz. It also has a memory frequency of 1500MHz. Its characteristics, as well as benchmark results, are presented in more detail below.
Top Desktop GPU: 304

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
November 2019
Model Name
GeForce GTX 1650 SUPER
Generation
GeForce 16
Base Clock
1530MHz
Boost Clock
1725MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1280
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
20
Transistors
6,600 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
80
L1 Cache
64 KB (per SM)
L2 Cache
1024KB
Bus Interface
PCIe 3.0 x16
Foundry
TSMC
Process Size
12 nm
Architecture
Turing
TDP
100W

Memory Specifications

Memory Size
4GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
128bit
Memory Clock
1500MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
192.0 GB/s

Display and Media

Outputs
1x DVI
1x HDMI 2.0
1x DisplayPort 1.4a

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
55.20 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
138.0 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
8.832 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
138.0 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
4.328 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
CUDA
7.5
DirectX
12 (12_1)
Power Connectors
1x 6-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
32
Shader Model
6.6
Suggested PSU
300W

Shadow of the Tomb Raider 2160p

19 Fps

Shadow of the Tomb Raider 1440p

41 Fps

Shadow of the Tomb Raider 1080p

63 Fps

Battlefield 5 2160p

34 Fps

Battlefield 5 1440p

62 Fps

Battlefield 5 1080p

84 Fps

GTA 5 2160p

47 Fps

GTA 5 1440p

47 Fps

GTA 5 1080p

145 Fps

FP32 (float)

4.328 TFlops

3DMark Time Spy

4504

Blender

585

OctaneBench

93

Vulkan

53239

OpenCL

56310

Compared to Other GPU

0%
0%
43%
Better then 0% GPU over the past year
Better then 0% GPU over the past 3 years
Better then 43% GPU

SiliconCat Rating

304
Ranks 304 among Desktop GPU on our website
601
Ranks 601 among all GPU on our website
Shadow of the Tomb Raider 2160p
Arc A770
Intel, October 2022
44 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
35 Fps
RTX A2000 12 GB
NVIDIA, November 2021
24 Fps
GeForce GTX 1650 SUPER
NVIDIA, November 2019
19 Fps
GeForce GT 1030
NVIDIA, May 2017
1 Fps
Shadow of the Tomb Raider 1440p
GeForce RTX 3070 Ti Mobile
NVIDIA, January 2022
84 Fps
GeForce RTX 4050 Mobile
NVIDIA, January 2023
69 Fps
RTX A2000
NVIDIA, August 2021
49 Fps
GeForce GTX 1650 SUPER
NVIDIA, November 2019
41 Fps
GeForce GT 1030 DDR4
NVIDIA, March 2018
7 Fps
Shadow of the Tomb Raider 1080p
Radeon RX 6600
AMD, October 2021
129 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
102 Fps
GeForce GTX 1660
NVIDIA, March 2019
74 Fps
GeForce GTX 1650 SUPER
NVIDIA, November 2019
63 Fps
GeForce GT 1030 DDR4
NVIDIA, March 2018
12 Fps
Battlefield 5 2160p
Radeon RX 5700 XT
AMD, July 2019
58 Fps
Radeon RX 5600 XT
AMD, January 2020
46 Fps
Radeon RX 5500 XT
AMD, December 2019
34 Fps
GeForce GTX 1650 SUPER
NVIDIA, November 2019
34 Fps
GeForce GT 1030 DDR4
NVIDIA, March 2018
1 Fps
Battlefield 5 1440p
Radeon RX 6600
AMD, October 2021
102 Fps
Radeon RX Vega 56
AMD, August 2017
89 Fps
GeForce RTX 3050 OEM
NVIDIA, January 2022
68 Fps
GeForce GTX 1650 SUPER
NVIDIA, November 2019
62 Fps
Radeon RX 550
AMD, April 2017
14 Fps
Battlefield 5 1080p
Radeon RX 5700 XT
AMD, July 2019
139 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
124 Fps
Radeon RX 5500 XT
AMD, December 2019
88 Fps
GeForce GTX 1650 SUPER
NVIDIA, November 2019
84 Fps
Radeon RX 550
AMD, April 2017
20 Fps
GTA 5 2160p
GeForce RTX 4070
NVIDIA, April 2023
143 Fps
GeForce RTX 2080 Ti
NVIDIA, September 2018
92 Fps
Radeon VII
AMD, February 2019
67 Fps
Radeon RX 6700M
AMD, May 2021
53 Fps
GeForce GTX 1650 SUPER
NVIDIA, November 2019
47 Fps
GTA 5 1440p
Radeon RX 6950 XT
AMD, May 2022
149 Fps
GeForce RTX 3060 Ti GDDR6X
NVIDIA, October 2022
102 Fps
Radeon RX 5700 XT
AMD, July 2019
82 Fps
GeForce GTX 1660 Ti
NVIDIA, February 2019
63 Fps
GeForce GTX 1650 SUPER
NVIDIA, November 2019
47 Fps
GTA 5 1080p
Radeon RX 6900 XT
AMD, October 2020
197 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
175 Fps
GeForce GTX 1660
NVIDIA, March 2019
157 Fps
GeForce GTX 1650 SUPER
NVIDIA, November 2019
145 Fps
Arc 140T
Intel, January 2025
17 Fps
FP32 (float)
A2
NVIDIA, November 2021
4.715 TFlops
Radeon RX 470D
AMD, October 2016
4.497 TFlops
GeForce GTX 1650 SUPER
NVIDIA, November 2019
4.328 TFlops
Radeon HD 7990
AMD, April 2013
4.262 TFlops
Radeon HD 8990 OEM
AMD, April 2013
4.177 TFlops
3DMark Time Spy
Radeon RX 6700S
AMD, January 2022
8170
GeForce GTX 1660 SUPER
NVIDIA, October 2019
6227
GeForce GTX 1650 SUPER
NVIDIA, November 2019
4504
Arc A370M
Intel, March 2022
3489
GeForce GTX 970M
NVIDIA, October 2014
2282
Blender
RTX A2000 Embedded
NVIDIA, March 2022
1955
Radeon RX 6600 XT
AMD, July 2021
1128
GeForce GTX 1650 SUPER
NVIDIA, November 2019
585
GeForce GTX 780
NVIDIA, May 2013
329
GeForce GTX 660
NVIDIA, September 2012
126
OctaneBench
GeForce RTX 3060 Ti GA103
NVIDIA, February 2022
366
185
GeForce GTX 1650 SUPER
NVIDIA, November 2019
93
Quadro P3000 Mobile
NVIDIA, January 2017
55
GeForce GTX 660
NVIDIA, September 2012
28
Vulkan
Radeon Pro W6900X
AMD, August 2021
105424
Radeon RX 6600
AMD, October 2021
79201
GeForce GTX 1650 SUPER
NVIDIA, November 2019
53239
GeForce MX550
NVIDIA, January 2022
31388
GeForce MX350
NVIDIA, February 2020
12472
OpenCL
CMP 40HX
NVIDIA, February 2021
97694
RTX A2000
NVIDIA, August 2021
72786
GeForce GTX 1650 SUPER
NVIDIA, November 2019
56310
Radeon Pro W6400
AMD, January 2022
35443
P106 090
NVIDIA, July 2017
20338