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NVIDIA GeForce GTX 1660 SUPER

NVIDIA GeForce GTX 1660 SUPER
NVIDIA GeForce GTX 1660 SUPER is a Desktop video accelerator from NVIDIA. It began to be released in October 2019. The GPU has a boost frequency of 1785MHz. It also has a memory frequency of 1750MHz. Its characteristics, as well as benchmark results, are presented in more detail below.
Top Desktop GPU: 291

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
October 2019
Model Name
GeForce GTX 1660 SUPER
Generation
GeForce 16
Base Clock
1530MHz
Boost Clock
1785MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1408
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
22
Transistors
6,600 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
88
L1 Cache
64 KB (per SM)
L2 Cache
1536KB
Bus Interface
PCIe 3.0 x16
Foundry
TSMC
Process Size
12 nm
Architecture
Turing
TDP
125W

Memory Specifications

Memory Size
6GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
192bit
Memory Clock
1750MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
336.0 GB/s

Display and Media

Outputs
1x DVI
1x HDMI 2.0
1x DisplayPort 1.4a

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
85.68 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
157.1 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
10.05 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
157.1 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
4.925 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
CUDA
7.5
DirectX
12 (12_1)
Power Connectors
1x 8-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
48
Shader Model
6.6
Suggested PSU
300W

Shadow of the Tomb Raider 2160p

25 Fps

Shadow of the Tomb Raider 1440p

53 Fps

Shadow of the Tomb Raider 1080p

81 Fps

Battlefield 5 2160p

42 Fps

Battlefield 5 1440p

78 Fps

Battlefield 5 1080p

97 Fps

GTA 5 2160p

61 Fps

GTA 5 1440p

78 Fps

GTA 5 1080p

174 Fps

FP32 (float)

4.925 TFlops

3DMark Time Spy

6227

Blender

831

OctaneBench

121

Vulkan

59828

OpenCL

63654

Compared to Other GPU

0%
0%
46%
Better then 0% GPU over the past year
Better then 0% GPU over the past 3 years
Better then 46% GPU

SiliconCat Rating

291
Ranks 291 among Desktop GPU on our website
561
Ranks 561 among all GPU on our website
Shadow of the Tomb Raider 2160p
GeForce RTX 2080
NVIDIA, September 2018
45 Fps
Radeon RX 6600
AMD, October 2021
35 Fps
GeForce GTX 1660 SUPER
NVIDIA, October 2019
25 Fps
Arc 140T
Intel, January 2025
13 Fps
GeForce GT 1030 DDR4
NVIDIA, March 2018
2 Fps
Shadow of the Tomb Raider 1440p
Radeon RX 6700
AMD, June 2021
92 Fps
GeForce RTX 3060 Mobile
NVIDIA, January 2021
71 Fps
GeForce GTX 1660 SUPER
NVIDIA, October 2019
53 Fps
GeForce GTX 1060 6 GB GDDR5X
NVIDIA, October 2018
33 Fps
Radeon RX 560
AMD, April 2017
12 Fps
Shadow of the Tomb Raider 1080p
Radeon RX 6700 XT
AMD, March 2021
139 Fps
Arc A770
Intel, October 2022
109 Fps
GeForce GTX 1660 SUPER
NVIDIA, October 2019
81 Fps
GeForce GTX 1060 6 GB GDDR5X
NVIDIA, October 2018
50 Fps
GeForce GTX 1050 Ti
NVIDIA, October 2016
29 Fps
Battlefield 5 2160p
Radeon RX Vega 64
AMD, August 2017
58 Fps
GeForce RTX 3050 4 GB
NVIDIA, January 2022
49 Fps
GeForce GTX 1660 SUPER
NVIDIA, October 2019
42 Fps
GeForce GTX 1060 6 GB
NVIDIA, July 2016
28 Fps
Radeon RX 560
AMD, April 2017
11 Fps
Battlefield 5 1440p
Radeon RX 5700 XT
AMD, July 2019
115 Fps
GeForce RTX 3060 8 GB
NVIDIA, October 2022
96 Fps
GeForce GTX 1660 SUPER
NVIDIA, October 2019
78 Fps
GeForce GTX 1060 5 GB
NVIDIA, December 2017
53 Fps
GeForce GTX 1050 3 GB
NVIDIA, May 2018
29 Fps
Battlefield 5 1080p
GeForce GTX 1080 Ti
NVIDIA, March 2017
144 Fps
GeForce RTX 2070
NVIDIA, October 2018
127 Fps
GeForce GTX 1660 SUPER
NVIDIA, October 2019
97 Fps
GeForce GTX 1060 5 GB
NVIDIA, December 2017
74 Fps
GeForce GTX 1050
NVIDIA, October 2016
37 Fps
GTA 5 2160p
GeForce RTX 4070
NVIDIA, April 2023
143 Fps
GeForce RTX 2080 Ti
NVIDIA, September 2018
92 Fps
Radeon VII
AMD, February 2019
67 Fps
GeForce GTX 1660 SUPER
NVIDIA, October 2019
61 Fps
Arc 140T
Intel, January 2025
7 Fps
GTA 5 1440p
Radeon RX 6950 XT
AMD, May 2022
149 Fps
GeForce RTX 3060 Ti GDDR6X
NVIDIA, October 2022
102 Fps
Radeon RX 5700 XT
AMD, July 2019
82 Fps
GeForce GTX 1660 SUPER
NVIDIA, October 2019
78 Fps
Arc 140T
Intel, January 2025
12.3 Fps
GTA 5 1080p
GeForce RTX 3090 Ti
NVIDIA, January 2022
235 Fps
Radeon RX 5700
AMD, July 2019
176 Fps
GeForce GTX 1660 SUPER
NVIDIA, October 2019
174 Fps
GeForce RTX 2060
NVIDIA, January 2019
141 Fps
Radeon RX 550
AMD, April 2017
84 Fps
FP32 (float)
Tesla K40s
NVIDIA, November 2013
5.146 TFlops
CMP 30HX
NVIDIA, February 2021
5.026 TFlops
GeForce GTX 1660 SUPER
NVIDIA, October 2019
4.925 TFlops
Tesla M60
NVIDIA, August 2015
4.824 TFlops
A2
NVIDIA, November 2021
4.715 TFlops
3DMark Time Spy
TITAN Xp
NVIDIA, April 2017
10355
Radeon RX 6700S
AMD, January 2022
8170
GeForce GTX 1660 SUPER
NVIDIA, October 2019
6227
GeForce GTX 1650 SUPER
NVIDIA, November 2019
4504
Arc A370M
Intel, March 2022
3489
Blender
GeForce RTX 3060 8 GB
NVIDIA, October 2022
2484
Arc A730M
Intel, January 2022
1436
GeForce GTX 1660 SUPER
NVIDIA, October 2019
831
GeForce GTX 1650
NVIDIA, April 2019
432
GeForce GTX 1050 Ti Max Q
NVIDIA, January 2018
198
OctaneBench
A100 SXM4 40 GB
NVIDIA, May 2020
505
Quadro GP100
NVIDIA, October 2016
245
GeForce GTX 1660 SUPER
NVIDIA, October 2019
121
GeForce GTX 1650 Max Q
NVIDIA, April 2020
65
Quadro K2200
NVIDIA, July 2014
34
Vulkan
Radeon RX 9060 XT
AMD, June 2025
117828
GeForce RTX 2060 SUPER
NVIDIA, July 2019
84792
GeForce GTX 1660 SUPER
NVIDIA, October 2019
59828
T1000
NVIDIA, May 2021
34688
GeForce GTX 1050
NVIDIA, October 2016
17379
OpenCL
Radeon PRO W7700
AMD, November 2023
115655
Radeon RX 7650 GRE
AMD, February 2025
84493
GeForce GTX 1660 SUPER
NVIDIA, October 2019
63654
Quadro P4000
NVIDIA, February 2017
42289
GeForce GTX 970
NVIDIA, September 2014
26896