Top 500

Intel Arc A310

Intel Arc A310

Intel Arc A310 is a Desktop video accelerator from Intel. It began to be released in October 2022. The GPU has a boost frequency of 1750MHz. It also has a memory frequency of 1937MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Desktop GPU: 312

Basic

Label Name
Intel
Platform
Desktop
Launch Date
October 2022
Model Name
Arc A310
Generation
Alchemist
Base Clock
1750MHz
Boost Clock
1750MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
768
Transistors
7,200 million
RT Cores
6
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
96
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
32
L2 Cache
4MB
Bus Interface
PCIe 4.0 x8
Foundry
TSMC
Process Size
6 nm
Architecture
Generation 12.7
TDP
30W

Memory Specifications

Memory Size
4GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
64bit
Memory Clock
1937MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
124.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
28.00 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
56.00 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
5.376 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
672.0 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
2.742 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
Power Connectors
None
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
16
Shader Model
6.6
Suggested PSU
200W

Shadow of the Tomb Raider 2160p

7 Fps

Shadow of the Tomb Raider 1440p

20 Fps

Shadow of the Tomb Raider 1080p

29 Fps

FP32 (float)

2.742 TFlops

3DMark Time Spy

3087

Compared to Other GPU

0%
1%
35%
Better then 0% GPU over the past year
Better then 1% GPU over the past 3 years
Better then 35% GPU

SiliconCat Rating

312
Ranks 312 among Desktop GPU on our website
656
Ranks 656 among all GPU on our website
Shadow of the Tomb Raider 2160p
GeForce RTX 2080 SUPER
NVIDIA, July 2019
47 Fps
Radeon RX 6600 XT
AMD, July 2021
39 Fps
RTX A2000
NVIDIA, August 2021
26 Fps
GeForce GTX 970
NVIDIA, September 2014
15 Fps
Arc A310
Intel, October 2022
7 Fps
Shadow of the Tomb Raider 1440p
GeForce RTX 4060 Mobile
NVIDIA, January 2023
96 Fps
Radeon RX 6600 XT
AMD, July 2021
75 Fps
RTX A2000 12 GB
NVIDIA, November 2021
54 Fps
GeForce GTX 1060 6 GB
NVIDIA, July 2016
33 Fps
Arc A310
Intel, October 2022
20 Fps
Shadow of the Tomb Raider 1080p
GeForce RTX 3070
NVIDIA, September 2020
139 Fps
Arc A770
Intel, October 2022
109 Fps
GeForce GTX 1070
NVIDIA, June 2016
79 Fps
Radeon RX 6500 XT
AMD, January 2022
46 Fps
Arc A310
Intel, October 2022
29 Fps
FP32 (float)
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
2.964 TFlops
P106M
NVIDIA, January 2019
2.857 TFlops
Arc A310
Intel, October 2022
2.742 TFlops
Radeon HD 6970
AMD, December 2010
2.649 TFlops
T600 Mobile
NVIDIA, April 2021
2.578 TFlops
3DMark Time Spy
GeForce GTX 1070
NVIDIA, June 2016
5933
Arc A380
Intel, June 2022
4363
Arc A310
Intel, October 2022
3087
GeForce MX450 30.5W 8Gbps
NVIDIA, August 2020
1976
Iris Xe Graphics 80EU
Intel, January 2022
1216