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NVIDIA GeForce GTX 1070 Ti

NVIDIA GeForce GTX 1070 Ti

NVIDIA GeForce GTX 1070 Ti is a Desktop video accelerator from NVIDIA. It began to be released in November 2017. The GPU has a boost frequency of 1683MHz. It also has a memory frequency of 2002MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Desktop GPU: 168

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
November 2017
Model Name
GeForce GTX 1070 Ti
Generation
GeForce 10
Base Clock
1607MHz
Boost Clock
1683MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
2432
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
19
Transistors
7,200 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
152
L1 Cache
48 KB (per SM)
L2 Cache
2MB
Bus Interface
PCIe 3.0 x16
Foundry
TSMC
Process Size
16 nm
Architecture
Pascal
TDP
180W

Memory Specifications

Memory Size
8GB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
2002MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
256.3 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
107.7 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
255.8 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
127.9 GFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
255.8 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
8.183 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 (12_1)
CUDA
6.1
Power Connectors
1x 8-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
64
Shader Model
6.4
Suggested PSU
450W

Shadow of the Tomb Raider 2160p

30 Fps

Shadow of the Tomb Raider 1440p

64 Fps

Shadow of the Tomb Raider 1080p

102 Fps

Battlefield 5 2160p

44 Fps

Battlefield 5 1440p

83 Fps

Battlefield 5 1080p

110 Fps

GTA 5 2160p

65 Fps

GTA 5 1440p

71 Fps

GTA 5 1080p

152 Fps

FP32 (float)

8.183 TFlops

3DMark Time Spy

6668

Blender

638

OctaneBench

132

Vulkan

59482

OpenCL

51251

Compared to Other GPU

7%
16%
65%
Better then 7% GPU over the past year
Better then 16% GPU over the past 3 years
Better then 65% GPU

SiliconCat Rating

168
Ranks 168 among Desktop GPU on our website
337
Ranks 337 among all GPU on our website
Shadow of the Tomb Raider 2160p
Radeon RX 6700 XT
AMD, March 2021
53 Fps
TITAN X Pascal
NVIDIA, August 2016
41 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
30 Fps
Radeon RX 580
AMD, April 2017
17 Fps
Radeon RX 550
AMD, April 2017
6 Fps
Shadow of the Tomb Raider 1440p
GeForce RTX 4060 Ti
NVIDIA, May 2023
112 Fps
Radeon RX 6800M
AMD, May 2021
82 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
64 Fps
GeForce RTX 3050 8 GB
NVIDIA, January 2022
43 Fps
GeForce GTX 1050 Ti
NVIDIA, October 2016
20 Fps
Shadow of the Tomb Raider 1080p
RTX A5000
NVIDIA, April 2021
190 Fps
GeForce RTX 3070 Ti Mobile
NVIDIA, January 2022
131 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
102 Fps
GeForce GTX 1660
NVIDIA, March 2019
74 Fps
GeForce GTX 970
NVIDIA, September 2014
41 Fps
Battlefield 5 2160p
GeForce RTX 2080 SUPER
NVIDIA, July 2019
66 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
56 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
44 Fps
GeForce GTX 1060 5 GB
NVIDIA, December 2017
31 Fps
GeForce GTX 1650
NVIDIA, April 2019
21 Fps
Battlefield 5 1440p
Radeon VII
AMD, February 2019
118 Fps
GeForce RTX 2070
NVIDIA, October 2018
100 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
83 Fps
Radeon RX 5500 XT
AMD, December 2019
63 Fps
GeForce GTX 1060 3 GB
NVIDIA, August 2016
45 Fps
Battlefield 5 1080p
GeForce RTX 2080
NVIDIA, September 2018
161 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
131 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
110 Fps
GeForce RTX 3050 8 GB
NVIDIA, January 2022
82 Fps
GeForce GTX 1650
NVIDIA, April 2019
64 Fps
GTA 5 2160p
GeForce RTX 3090 Ti
NVIDIA, January 2022
146 Fps
GeForce RTX 4060
NVIDIA, May 2023
92 Fps
GeForce RTX 3060 Ti GDDR6X
NVIDIA, October 2022
69 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
65 Fps
GeForce GTX 1650
NVIDIA, April 2019
27 Fps
GTA 5 1440p
GeForce RTX 3080 Ti
NVIDIA, May 2021
153 Fps
GeForce RTX 3070
NVIDIA, September 2020
103 Fps
GeForce RTX 3060
NVIDIA, January 2021
82 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
71 Fps
GeForce GTX 1650
NVIDIA, April 2019
29 Fps
GTA 5 1080p
GeForce RTX 3090
NVIDIA, September 2020
213 Fps
GeForce RTX 3080 12 GB
NVIDIA, January 2022
175 Fps
GeForce GTX 1080 Ti
NVIDIA, March 2017
157 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
152 Fps
GeForce GTX 960
NVIDIA, January 2015
69 Fps
FP32 (float)
Radeon 880M
AMD, July 2024
8.82 TFlops
Radeon Pro W5700
AMD, November 2019
8.489 TFlops
GeForce GTX 1070 Ti
NVIDIA, November 2017
8.183 TFlops
Radeon Pro Duo
AMD, April 2016
7.869 TFlops
GeForce GTX 1080 Max Q
NVIDIA, June 2017
7.366 TFlops
3DMark Time Spy
Radeon RX 7600
AMD, May 2023
10693
GeForce RTX 3060 GA104
NVIDIA, September 2021
8546
GeForce GTX 1070 Ti
NVIDIA, November 2017
6668
Radeon Pro W5500
AMD, February 2020
4802
GeForce GTX 1650 Mobile
NVIDIA, April 2020
3514
Blender
Quadro RTX 6000 Mobile
NVIDIA, September 2019
3304
1484
GeForce GTX 1070 Ti
NVIDIA, November 2017
638
Quadro M5000
NVIDIA, June 2015
317
Radeon RX Vega 11
AMD, July 2019
92
OctaneBench
GeForce RTX 4070
NVIDIA, April 2023
627
RTX A4500 Mobile
NVIDIA, March 2022
318
GeForce GTX 1070 Ti
NVIDIA, November 2017
132
GeForce GTX 1650 Ti Max Q
NVIDIA, April 2020
73
Quadro RTX 3000 Max Q
NVIDIA, May 2019
40
Vulkan
GeForce RTX 2080 Ti
NVIDIA, September 2018
132317
TITAN Xp
NVIDIA, April 2017
85824
GeForce GTX 1070 Ti
NVIDIA, November 2017
59482
FirePro S7150
AMD, February 2016
33575
GeForce MX350
NVIDIA, February 2020
12472
OpenCL
GeForce RTX 4060
NVIDIA, May 2023
102044
Radeon RX 6600
AMD, October 2021
71022
GeForce GTX 1070 Ti
NVIDIA, November 2017
51251
FirePro S10000
AMD, November 2012
30631
GeForce GTX 950
NVIDIA, August 2015
16262