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NVIDIA GeForce GTX 1070 Ti

NVIDIA GeForce GTX 1070 Ti
NVIDIA GeForce GTX 1070 Ti is a Desktop video accelerator from NVIDIA. It began to be released in November 2017. The GPU has a boost frequency of 1683MHz. It also has a memory frequency of 2002MHz. Its characteristics, as well as benchmark results, are presented in more detail below.
Top Desktop GPU: 228

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
November 2017
Model Name
GeForce GTX 1070 Ti
Generation
GeForce 10
Base Clock
1607MHz
Boost Clock
1683MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
2432
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
19
Transistors
7,200 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
152
L1 Cache
48 KB (per SM)
L2 Cache
2MB
Bus Interface
PCIe 3.0 x16
Foundry
TSMC
Process Size
16 nm
Architecture
Pascal
TDP
180W

Memory Specifications

Memory Size
8GB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
256bit
Memory Clock
2002MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
256.3 GB/s

Display and Media

Outputs
1x DVI
1x HDMI 2.0
3x DisplayPort 1.4a

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
107.7 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
255.8 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
127.9 GFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
255.8 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
8.183 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
CUDA
6.1
DirectX
12 (12_1)
Power Connectors
1x 8-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
64
Shader Model
6.4
Suggested PSU
450W

Shadow of the Tomb Raider 2160p

30 Fps

Shadow of the Tomb Raider 1440p

64 Fps

Shadow of the Tomb Raider 1080p

102 Fps

Battlefield 5 2160p

44 Fps

Battlefield 5 1440p

83 Fps

Battlefield 5 1080p

110 Fps

GTA 5 2160p

65 Fps

GTA 5 1440p

71 Fps

GTA 5 1080p

152 Fps

FP32 (float)

8.183 TFlops

3DMark Time Spy

6668

Blender

638

OctaneBench

132

Vulkan

59482

OpenCL

51251

Hashcat

375531 H/s

Compared to Other GPU

0%
2%
58%
Better then 0% GPU over the past year
Better then 2% GPU over the past 3 years
Better then 58% GPU

SiliconCat Rating

228
Ranks 228 among Desktop GPU on our website
417
Ranks 417 among all GPU on our website
Shadow of the Tomb Raider 2160p
RTX A4000
NVIDIA, April 2021
49 Fps
GeForce GTX 1080 Ti
NVIDIA, March 2017
40 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
30 Fps
Radeon RX 570
AMD, April 2017
18 Fps
Radeon Pro W6400
AMD, January 2022
8 Fps
Shadow of the Tomb Raider 1440p
Radeon RX 6750 XT
AMD, March 2022
104 Fps
Arc A750
Intel, October 2022
79 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
64 Fps
Radeon RX 5500 XT
AMD, December 2019
44 Fps
Arc 140T
Intel, January 2025
22 Fps
Shadow of the Tomb Raider 1080p
RTX A4500
NVIDIA, November 2021
183 Fps
Radeon RX 6600
AMD, October 2021
129 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
102 Fps
GeForce GTX 1660
NVIDIA, March 2019
74 Fps
Radeon RX 470
AMD, August 2016
41 Fps
Battlefield 5 2160p
GeForce RTX 2080 SUPER
NVIDIA, July 2019
66 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
56 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
44 Fps
GeForce GTX 1060 5 GB
NVIDIA, December 2017
31 Fps
GeForce GTX 1650
NVIDIA, April 2019
21 Fps
Battlefield 5 1440p
Radeon VII
AMD, February 2019
118 Fps
GeForce RTX 2070
NVIDIA, October 2018
100 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
83 Fps
Radeon RX 5500 XT
AMD, December 2019
63 Fps
GeForce GTX 1060 3 GB
NVIDIA, August 2016
45 Fps
Battlefield 5 1080p
GeForce RTX 2080
NVIDIA, September 2018
161 Fps
GeForce RTX 3070 Mobile
NVIDIA, January 2021
131 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
110 Fps
GeForce RTX 3050 8 GB
NVIDIA, January 2022
82 Fps
GeForce GTX 1650
NVIDIA, April 2019
64 Fps
GTA 5 2160p
GeForce RTX 4070
NVIDIA, April 2023
143 Fps
GeForce RTX 2080 Ti
NVIDIA, September 2018
92 Fps
Radeon VII
AMD, February 2019
67 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
65 Fps
Arc 140T
Intel, January 2025
7 Fps
GTA 5 1440p
Radeon RX 6950 XT
AMD, May 2022
149 Fps
GeForce RTX 3060 Ti GDDR6X
NVIDIA, October 2022
102 Fps
Radeon RX 5700 XT
AMD, July 2019
82 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
71 Fps
Arc 140T
Intel, January 2025
12.3 Fps
GTA 5 1080p
Radeon RX 6900 XT
AMD, October 2020
197 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
175 Fps
GeForce GTX 1660
NVIDIA, March 2019
157 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
152 Fps
Arc 140T
Intel, January 2025
17 Fps
FP32 (float)
Radeon 880M
AMD, July 2024
8.82 TFlops
Radeon Pro W5700
AMD, November 2019
8.489 TFlops
GeForce GTX 1070 Ti
NVIDIA, November 2017
8.183 TFlops
Radeon Pro Duo
AMD, April 2016
7.869 TFlops
Quadro P4200 Mobile
NVIDIA, February 2018
7.437 TFlops
3DMark Time Spy
GeForce RTX 4060 AD106
NVIDIA, January 2023
10621
GeForce RTX 3060 Mobile
NVIDIA, January 2021
8533
GeForce GTX 1070 Ti
NVIDIA, November 2017
6668
GeForce RTX 3050 6 GB
NVIDIA, February 2024
4832
GeForce GTX 1060 Mobile
NVIDIA, August 2016
3723
Blender
RTX A2000 12 GB
NVIDIA, November 2021
2063
Radeon PRO W7600
AMD, August 2023
1255
GeForce GTX 1070 Ti
NVIDIA, November 2017
638
GeForce GTX 1060 3 GB
NVIDIA, August 2016
350
GeForce GTX 950 Low Power
NVIDIA, March 2016
142
OctaneBench
GeForce RTX 3080 Ti 20 GB
NVIDIA, January 2022
641
Tesla V100 PCIe 32 GB
NVIDIA, March 2018
319
GeForce GTX 1070 Ti
NVIDIA, November 2017
132
GeForce GTX 1650 Ti Max Q
NVIDIA, April 2020
73
Quadro RTX 3000 Max Q
NVIDIA, May 2019
40
Vulkan
GeForce RTX 3070
NVIDIA, September 2020
117697
Radeon Pro VII
AMD, May 2020
84769
GeForce GTX 1070 Ti
NVIDIA, November 2017
59482
Radeon Pro 5500M
AMD, November 2019
34633
GeForce GTX 950
NVIDIA, August 2015
16654
OpenCL
Radeon 8060S Graphics
AMD, January 2025
94271
Radeon Pro W5700
AMD, November 2019
69319
GeForce GTX 1070 Ti
NVIDIA, November 2017
51251
P106 100
NVIDIA, June 2017
34533
GeForce GTX 770
NVIDIA, May 2013
17489
Hashcat
GeForce RTX 3060
NVIDIA, January 2021
403046 H/s
GeForce RTX 2060 SUPER
NVIDIA, July 2019
401836 H/s
GeForce GTX 1070 Ti
NVIDIA, November 2017
375531 H/s
Radeon RX 6600M
AMD, May 2021
355766 H/s
Radeon RX 5600 XT
AMD, January 2020
353494 H/s