Top 500

NVIDIA GeForce GTX 960

NVIDIA GeForce GTX 960

NVIDIA GeForce GTX 960 is a Desktop video accelerator from NVIDIA. It began to be released in January 2015. The GPU has a boost frequency of 1178MHz. It also has a memory frequency of 1753MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Desktop GPU: 349

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
January 2015
Model Name
GeForce GTX 960
Generation
GeForce 900
Base Clock
1127MHz
Boost Clock
1178MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1024
Transistors
2,940 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
64
L1 Cache
48 KB (per SMM)
L2 Cache
1024KB
Bus Interface
PCIe 3.0 x16
Foundry
TSMC
Process Size
28 nm
Architecture
Maxwell 2.0
TDP
120W

Memory Specifications

Memory Size
2GB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
128bit
Memory Clock
1753MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
112.2 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
37.70 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
75.39 GTexel/s
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
75.39 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
2.365 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 (12_1)
CUDA
5.2
Power Connectors
1x 6-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
32
Shader Model
6.4
Suggested PSU
300W

Shadow of the Tomb Raider 2160p

10 Fps

Shadow of the Tomb Raider 1440p

24 Fps

Shadow of the Tomb Raider 1080p

34 Fps

GTA 5 1080p

69 Fps

FP32 (float)

2.365 TFlops

3DMark Time Spy

2192

Blender

207

OctaneBench

47

Vulkan

20775

OpenCL

18448

Compared to Other GPU

0%
1%
27%
Better then 0% GPU over the past year
Better then 1% GPU over the past 3 years
Better then 27% GPU

SiliconCat Rating

349
Ranks 349 among Desktop GPU on our website
718
Ranks 718 among all GPU on our website
Shadow of the Tomb Raider 2160p
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Shadow of the Tomb Raider 1440p
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24 Fps
Shadow of the Tomb Raider 1080p
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Arc A770
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46 Fps
GeForce GTX 960
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34 Fps
GTA 5 1080p
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213 Fps
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175 Fps
GeForce GTX 1080 Ti
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157 Fps
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GeForce GTX 960
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FP32 (float)
ROG Ally GPU
AMD, January 2023
2.459 TFlops
Radeon RX 460 1024SP
AMD, January 2017
2.409 TFlops
GeForce GTX 960
NVIDIA, January 2015
2.365 TFlops
P106 090
NVIDIA, July 2017
2.259 TFlops
Radeon HD 6950
AMD, December 2010
2.208 TFlops
3DMark Time Spy
Arc A550M
Intel, January 2022
5182
Radeon RX 570
AMD, April 2017
3874
Radeon 780M
AMD, January 2023
2755
GeForce GTX 960
NVIDIA, January 2015
2192
GeForce GT 1030 DDR4
NVIDIA, March 2018
635
Blender
Radeon RX 6950 XT
AMD, May 2022
2864
Radeon RX 7600M
AMD, January 2023
1338
GeForce GTX 1070 GDDR5X
NVIDIA, December 2018
561
GeForce GTX 980MX
NVIDIA, June 2016
251
GeForce GTX 960
NVIDIA, January 2015
207
OctaneBench
GeForce RTX 4050 Mobile
NVIDIA, January 2023
254
P104 100
NVIDIA, December 2017
124
GeForce GTX 960
NVIDIA, January 2015
47
GeForce GTX 1080 Max Q
NVIDIA, June 2017
10
Vulkan
Radeon PRO W7900
AMD, April 2023
99529
Radeon RX 5700 XT
AMD, July 2019
71147
Radeon RX 580 2048SP
AMD, October 2018
40716
GeForce GTX 960
NVIDIA, January 2015
20775
GeForce 940M
NVIDIA, March 2015
5522
OpenCL
Radeon Pro V520
AMD, December 2020
61570
Radeon RX 6500M
AMD, January 2022
38630
Radeon R9 M290X
AMD, January 2014
21442
GeForce GTX 960
NVIDIA, January 2015
18448
Radeon HD 5750
ATI, October 2009
884