NVIDIA L4

NVIDIA L4

NVIDIA L4 GPU Review: Architecture, Performance, and More

The NVIDIA L4 GPU is a powerful contender in the graphics card market, designed to tackle both gaming and professional workloads with efficiency. This article delves into its architecture, performance metrics, memory specifications, and how it compares to competitors. We will also provide practical advice for potential buyers.

1. Architecture and Key Features

1.1 Architecture Name and Production Technology

The NVIDIA L4 is built on the Ada Lovelace architecture, known for its efficiency and performance. Leveraging TSMC's 5nm process technology, the L4 achieves higher transistor density, which translates to better performance and power efficiency compared to previous generations.

1.2 Unique Features

The L4 GPU supports NVIDIA's proprietary technologies, such as:

- Ray Tracing (RTX): This feature enables realistic lighting, shadows, and reflections in games, enhancing visual fidelity.

- Deep Learning Super Sampling (DLSS): DLSS utilizes AI and machine learning to upscale lower-resolution images, providing smoother gameplay without sacrificing quality.

- NVIDIA Reflex: This technology reduces latency, making the GPU ideal for competitive gaming.

These features collectively enhance the gaming experience and professional applications, making the L4 a versatile choice for users.

2. Memory Specifications

2.1 Memory Type

The NVIDIA L4 utilizes GDDR6 memory, which is known for its high bandwidth and efficiency.

2.2 Memory Size and Bandwidth

The GPU is equipped with 16GB of GDDR6 memory, providing ample capacity for modern gaming and professional tasks. The memory bandwidth reaches up to 512 GB/s, which is crucial for handling high-resolution textures and complex computations.

2.3 Impact on Performance

The generous memory size and high bandwidth enable the L4 to perform exceptionally well in memory-intensive applications. Users can expect smoother performance in high-detail games and seamless multitasking during professional workloads.

3. Gaming Performance

3.1 Average FPS in Popular Titles

In real-world gaming scenarios, the NVIDIA L4 demonstrates impressive performance:

- 1080p: Games like "Call of Duty: Warzone" and "Apex Legends" average around 150 FPS.

- 1440p: At this resolution, titles such as "Cyberpunk 2077" and "The Witcher 3" achieve around 90-100 FPS with high settings.

- 4K: The L4 can still manage respectable frame rates, averaging around 50-60 FPS in demanding titles when settings are adjusted to medium-high.

3.2 Ray Tracing Impact

With ray tracing enabled, the performance impact varies depending on the game. However, with DLSS, the L4 can maintain smooth frame rates even at higher resolutions. For instance, in "Control," enabling ray tracing results in only a 10-15 FPS drop when DLSS is applied.

4. Professional Tasks

4.1 Video Editing

For video editing applications like Adobe Premiere Pro, the NVIDIA L4 excels. Its CUDA cores accelerate rendering times, allowing for smoother playback during editing. Users can expect significant time savings on projects with high-resolution footage.

4.2 3D Modeling

In software like Blender or Autodesk Maya, the L4's performance is equally impressive. Users can leverage the GPU's power for rendering complex 3D models, achieving faster render times and a more responsive editing experience.

4.3 Scientific Calculations

The L4 supports CUDA and OpenCL, making it suitable for scientific calculations and simulations. This capability allows researchers and engineers to run complex algorithms and data analyses more efficiently.

5. Power Consumption and Thermal Management

5.1 Thermal Design Power (TDP)

The NVIDIA L4 has a TDP of around 250 watts, which is reasonable for a GPU of its capabilities.

5.2 Cooling Recommendations

To maintain optimal performance, it is recommended to use a robust cooling solution. A well-ventilated case with at least a dual-fan setup will help keep temperatures in check. Additionally, using aftermarket coolers can further enhance thermal performance.

6. Comparison with Competitors

When comparing the NVIDIA L4 with similar models from AMD and NVIDIA, it holds its ground well:

- AMD Radeon RX 7900 XT: While the RX 7900 XT offers competitive performance, it lacks some of the advanced features like DLSS and NVIDIA Reflex.

- NVIDIA RTX 3060 Ti: The L4 outperforms the 3060 Ti significantly, especially in ray tracing and professional tasks due to its higher memory and bandwidth.

Overall, the L4 is positioned as a more powerful and feature-rich option compared to its direct competitors.

7. Practical Advice

7.1 Power Supply Unit (PSU)

For the NVIDIA L4, a power supply of at least 650 watts is recommended. Ensure that the PSU has the necessary PCIe power connectors (typically 8-pin) to support the GPU.

7.2 Compatibility

The L4 is compatible with a wide range of motherboards, but ensure that your case has enough space for the card, as it is relatively large. Check the dimensions before purchasing.

7.3 Driver Nuances

Always download the latest drivers from NVIDIA's official website to ensure optimal performance and stability. Regular updates can improve compatibility with new games and applications.

8. Pros and Cons of the NVIDIA L4

8.1 Pros

- High Performance: Excellent frame rates in gaming and productivity tasks.

- Advanced Features: Supports ray tracing, DLSS, and other NVIDIA technologies.

- Large Memory: 16GB GDDR6 memory allows for high-resolution textures and multitasking.

8.2 Cons

- Price: The L4 is positioned at a higher price point, which may not be suitable for budget-conscious gamers.

- Power Consumption: Requires a robust PSU and good cooling, which may increase overall system costs.

9. Conclusion

The NVIDIA L4 GPU is an excellent choice for gamers and professionals alike. Its powerful architecture, advanced features, and impressive performance in both gaming and professional applications make it a versatile option for a wide range of users. While the price point may be higher than some alternatives, the benefits it provides can justify the investment, particularly for those who demand the best from their hardware.

In summary, if you are a gamer looking for high performance across various resolutions or a professional needing a capable GPU for demanding tasks, the NVIDIA L4 is a strong candidate that won't disappoint.

Basic

Label Name
NVIDIA
Platform
Professional
Launch Date
March 2023
Model Name
L4
Generation
Tesla Ada
Base Clock
795MHz
Boost Clock
2040MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
7680
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
60
Transistors
35,800 million
RT Cores
60
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
240
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
240
L1 Cache
128 KB (per SM)
L2 Cache
48MB
Bus Interface
PCIe 4.0 x16
Foundry
TSMC
Process Size
5 nm
Architecture
Ada Lovelace
TDP
72W

Memory Specifications

Memory Size
24GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
192bit
Memory Clock
1563MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
300.1 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
163.2 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
489.6 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
31.33 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
489.6 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
30.092 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
CUDA
8.9
Power Connectors
1x 16-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
80
Shader Model
6.7
Suggested PSU
250W

FP32 (float)

30.092 TFlops

Vulkan

120950

OpenCL

140467

Compared to Other GPU

SiliconCat Rating

94
Ranks 94 among all GPU on our website
FP32 (float)
A40 PCIe
NVIDIA, October 2020
36.669 TFlops
GeForce RTX 3080 Ti
NVIDIA, May 2021
32.753 TFlops
L4
NVIDIA, March 2023
30.092 TFlops
RTX A5000-12Q
NVIDIA, April 2021
27.212 TFlops
Radeon Instinct MI210
AMD, December 2021
23.081 TFlops
Vulkan
GeForce RTX 4090
NVIDIA, September 2022
254749
L4
NVIDIA, March 2023
120950
GeForce GTX 1080 Ti
NVIDIA, March 2017
83205
Radeon Pro 5700
AMD, August 2020
54984
P106 100
NVIDIA, June 2017
31357
OpenCL
L40S
NVIDIA, October 2022
362331
TITAN RTX
NVIDIA, December 2018
149268
L4
NVIDIA, March 2023
140467
Radeon Pro W5700
AMD, November 2019
69319
Radeon Pro 5600M
AMD, June 2020
48324