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NVIDIA RTX 4000 Ada Generation

NVIDIA RTX 4000 Ada Generation

NVIDIA RTX 4000 Ada Generation: An In-Depth Analysis

The NVIDIA RTX 4000 Ada Generation graphics cards mark a significant advancement in GPU technology, featuring cutting-edge architecture and performance enhancements tailored for both gamers and professionals. In this article, we will delve into the architecture, memory specifications, gaming performance, professional applications, power consumption, competitor comparisons, practical advice, and the pros and cons of this remarkable GPU series.

1. Architecture and Key Features

Ada Lovelace Architecture

The NVIDIA RTX 4000 series is built on the Ada Lovelace architecture, named after the pioneering mathematician and computer scientist. This architecture is built on TSMC’s 4nm process technology, allowing for higher transistor density and improved power efficiency. With the Ada architecture, NVIDIA has introduced several unique features that significantly enhance the gaming and productivity experience.

Unique Features

- Ray Tracing (RTX): The Ada Generation supports real-time ray tracing, which simulates the behavior of light in a realistic manner. This feature allows for more immersive graphics, enhancing shadows, reflections, and overall visual fidelity in supported games.

- DLSS (Deep Learning Super Sampling): DLSS 3.0, a key feature of the RTX 4000 series, utilizes AI to upscale lower-resolution images to higher resolutions without a significant loss in quality. This technology dramatically improves frame rates while maintaining crisp visuals.

- NVIDIA Reflex: This technology minimizes latency in competitive gaming, ensuring that players can react quickly to in-game events. Reflex optimizes the render queue, resulting in a smoother and more responsive gaming experience.

- FidelityFX Super Resolution (FSR): Although not exclusive to NVIDIA, the RTX 4000 series supports AMD’s FSR, providing gamers with additional options for upscaling their resolution.

2. Memory Specifications

Memory Type and Size

The RTX 4000 series utilizes GDDR6X memory, which offers higher bandwidth compared to its predecessor, GDDR6. The memory configurations vary across models, with the flagship RTX 4090 boasting 24GB of GDDR6X memory.

Memory Bandwidth

The RTX 4090 delivers a staggering memory bandwidth of up to 1,008 GB/s, thanks to its 384-bit memory interface. This high bandwidth is crucial for handling large textures and complex scenes, making it particularly beneficial for 4K gaming and professional applications.

Impact on Performance

The combination of GDDR6X memory and high bandwidth allows the RTX 4000 series to excel in memory-intensive tasks. In gaming, the ample VRAM ensures smooth performance at higher resolutions, while in professional applications, it facilitates efficient handling of large datasets and complex models.

3. Gaming Performance

Real-World Examples

In gaming benchmarks, the RTX 4000 series showcases impressive performance across various titles. Here are some average FPS results from popular games:

- Cyberpunk 2077: At 1440p with ray tracing enabled, the RTX 4090 achieves around 70-80 FPS. At 4K, it maintains a playable 40-50 FPS, thanks to DLSS.

- Call of Duty: Warzone: The RTX 4080 can hit around 120 FPS at 1440p and 90 FPS at 4K, demonstrating its capability in fast-paced shooters.

- Minecraft with RTX: The RTX 4090 runs Minecraft at around 100 FPS at 4K with ray tracing enabled, showcasing its prowess in rendering detailed environments.

Resolution Support

The RTX 4000 series is designed for 1080p, 1440p, and 4K gaming. The DLSS feature significantly enhances performance at higher resolutions, allowing for a more enjoyable gaming experience without sacrificing visual quality.

Ray Tracing Impact

Ray tracing has a substantial impact on performance, particularly at 4K. However, with DLSS, the RTX 4000 series manages to deliver playable frame rates even in graphics-intensive scenarios. This makes the Ada Generation a strong choice for gamers who want to experience the latest graphical advancements.

4. Professional Applications

Video Editing and 3D Modeling

The RTX 4000 series excels in professional tasks such as video editing and 3D modeling. The CUDA cores and Tensor cores accelerate rendering times in software like Adobe Premiere Pro and Blender, allowing for smoother playback and faster exports.

Scientific Computations

With support for CUDA and OpenCL, the Ada Generation GPUs are ideal for scientific calculations and simulations. They can handle complex computations efficiently, making them suitable for researchers and data scientists.

5. Power Consumption and Thermal Management

TDP (Thermal Design Power)

The RTX 4090 has a TDP of 450W, while the RTX 4080 is rated at 320W. This level of power consumption necessitates careful consideration of cooling solutions and power supply requirements.

Cooling Recommendations

To ensure optimal performance, it is recommended to use a robust cooling solution, such as an AIO liquid cooler or a high-performance air cooler. Additionally, consider cases with adequate airflow to prevent thermal throttling.

6. Competitor Comparison

AMD Rivalry

The primary competitor to the NVIDIA RTX 4000 series is AMD’s Radeon RX 7000 series. While AMD offers competitive performance, particularly in rasterization, NVIDIA’s advantages lie in ray tracing and DLSS technology. For instance, the RX 7900 XTX performs well in traditional gaming but struggles with ray tracing compared to the RTX 4090.

NVIDIA’s Own Offerings

Compared to previous generations, the RTX 4000 series offers a substantial leap in performance and efficiency. The RTX 3090 and 3080 are still strong contenders but lack the advanced features and performance gains found in the Ada Generation.

7. Practical Advice

Choosing a Power Supply

For the RTX 4000 series, a power supply of at least 750W is recommended, especially for the RTX 4090. Ensure that the PSU has the necessary 8-pin and 16-pin PCIe connectors for compatibility.

Platform Compatibility

The RTX 4000 series is compatible with PCIe 4.0 and 5.0 motherboards. For optimal performance, pair the GPU with a high-end CPU to avoid bottlenecks, especially in high-refresh-rate gaming scenarios.

Driver Nuances

Keep the GPU drivers updated to access the latest optimizations and features. NVIDIA’s GeForce Experience software can help manage driver updates easily.

8. Pros and Cons of the NVIDIA RTX 4000 Series

Pros

- Outstanding Performance: Exceptional gaming and computational performance, especially at 4K.

- Ray Tracing and DLSS: Advanced features that enhance visual quality and frame rates.

- Versatile Applications: Ideal for both gaming and professional workloads.

- Future-Proofing: High VRAM and bandwidth ensure longevity for upcoming titles and applications.

Cons

- High Power Consumption: Requires a robust power supply and cooling solution.

- Cost: Premium pricing may deter budget-conscious consumers.

- Availability: Market fluctuations can affect availability and pricing.

9. Conclusion: Who Should Consider the NVIDIA RTX 4000 Series?

The NVIDIA RTX 4000 Ada Generation is an excellent choice for gamers who demand the highest performance and visual fidelity, especially those interested in ray tracing and DLSS technology. It is also ideal for professionals in video editing, 3D modeling, and scientific computations, given its powerful architecture and memory capabilities.

While the price point may be higher than some alternatives, the benefits of investing in the RTX 4000 series are clear for those who want a future-proof solution that excels in both gaming and professional applications. If you are a gamer seeking cutting-edge technology or a professional requiring reliable performance for demanding tasks, the RTX 4000 series is undoubtedly worth considering.

Top Desktop GPU: 57

Basic

Label Name
NVIDIA
Platform
Desktop
Launch Date
August 2023
Model Name
RTX 4000 Ada Generation
Generation
Quadro Ada
Base Clock
1500MHz
Boost Clock
2175MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
6144
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
48
Transistors
35,800 million
RT Cores
48
Tensor Cores
?
Tensor Cores are specialized processing units designed specifically for deep learning, providing higher training and inference performance compared to FP32 training. They enable rapid computations in areas such as computer vision, natural language processing, speech recognition, text-to-speech conversion, and personalized recommendations. The two most notable applications of Tensor Cores are DLSS (Deep Learning Super Sampling) and AI Denoiser for noise reduction.
192
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
192
L1 Cache
128 KB (per SM)
L2 Cache
48MB
Bus Interface
PCIe 4.0 x16
Foundry
TSMC
Process Size
5 nm
Architecture
Ada Lovelace
TDP
130W

Memory Specifications

Memory Size
20GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
160bit
Memory Clock
1750MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
280.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
174.0 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
417.6 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
26.73 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
417.6 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
27.813 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 Ultimate (12_2)
CUDA
8.9
Power Connectors
1x 16-pin
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
80
Shader Model
6.7
Suggested PSU
300W

FP32 (float)

27.813 TFlops

Blender

5293

OpenCL

149948

Compared to Other GPU

57%
53%
88%
Better then 57% GPU over the past year
Better then 53% GPU over the past 3 years
Better then 88% GPU

SiliconCat Rating

57
Ranks 57 among Desktop GPU on our website
101
Ranks 101 among all GPU on our website
FP32 (float)
GeForce RTX 3090
NVIDIA, September 2020
34.174 TFlops
Radeon PRO W7700
AMD, November 2023
31.308 TFlops
RTX 4000 Ada Generation
NVIDIA, August 2023
27.813 TFlops
GeForce RTX 5060
NVIDIA, January 2025
23.452 TFlops
22.499 TFlops
Blender
GeForce RTX 4090
NVIDIA, September 2022
12577
RTX 4000 Ada Generation
NVIDIA, August 2023
5293
Radeon RX 6600
AMD, October 2021
1005.46
Radeon Pro Vega 56
AMD, August 2017
521
OpenCL
L40S
NVIDIA, October 2022
362331
RTX 4000 Ada Generation
NVIDIA, August 2023
149948
CMP 40HX
NVIDIA, February 2021
97694
Radeon Pro W5700
AMD, November 2019
69319
Radeon Pro 5600M
AMD, June 2020
48324