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AMD Radeon RX 7600S

AMD Radeon RX 7600S

AMD Radeon RX 7600S is a Mobile video accelerator from AMD. It began to be released in January 2023. The GPU has a boost frequency of 2200MHz. It also has a memory frequency of 2000MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Mobile GPU: 19

Basic

Label Name
AMD
Platform
Mobile
Launch Date
January 2023
Model Name
Radeon RX 7600S
Generation
Navi Mobile
Base Clock
1500MHz
Boost Clock
2200MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1792
Transistors
13,300 million
RT Cores
28
Compute Units
28
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
112
L1 Cache
128 KB per Array
L2 Cache
2MB
Bus Interface
PCIe 4.0 x16
Foundry
TSMC
Process Size
6 nm
Architecture
RDNA 3.0
TDP
75W

Memory Specifications

Memory Size
8GB
Memory Type
GDDR6
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
128bit
Memory Clock
2000MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
256.0 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
140.8 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
246.4 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
31.54 TFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
492.8 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
16.408 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
2.2
OpenGL
4.6
DirectX
12 Ultimate (12_2)
Power Connectors
None
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
64
Shader Model
6.7

GTA 5 2160p

57 Fps

GTA 5 1440p

67 Fps

GTA 5 1080p

157 Fps

FP32 (float)

16.408 TFlops

Blender

1030

Vulkan

81133

OpenCL

66179

Compared to Other GPU

50%
74%
93%
Better then 50% GPU over the past year
Better then 74% GPU over the past 3 years
Better then 93% GPU

SiliconCat Rating

19
Ranks 19 among Mobile GPU on our website
160
Ranks 160 among all GPU on our website
GTA 5 2160p
GeForce RTX 3090 Ti
NVIDIA, January 2022
146 Fps
GeForce RTX 4060
NVIDIA, May 2023
92 Fps
GeForce RTX 3060 Ti GDDR6X
NVIDIA, October 2022
69 Fps
Radeon RX 7600S
AMD, January 2023
57 Fps
GeForce GTX 1650
NVIDIA, April 2019
27 Fps
GTA 5 1440p
GeForce RTX 3080 Ti
NVIDIA, May 2021
153 Fps
GeForce RTX 3070
NVIDIA, September 2020
103 Fps
GeForce RTX 3060
NVIDIA, January 2021
82 Fps
Radeon RX 7600S
AMD, January 2023
67 Fps
GeForce GTX 1650
NVIDIA, April 2019
29 Fps
GTA 5 1080p
GeForce RTX 3090 Ti
NVIDIA, January 2022
235 Fps
Radeon RX 5700
AMD, July 2019
176 Fps
Radeon RX 7600S
AMD, January 2023
157 Fps
GeForce RTX 2060
NVIDIA, January 2019
141 Fps
Radeon RX 550
AMD, April 2017
84 Fps
FP32 (float)
18.961 TFlops
Radeon RX 8800 XT
AMD, December 2024
17.246 TFlops
Radeon RX 7600S
AMD, January 2023
16.408 TFlops
GeForce RTX 3060 Ti GA103
NVIDIA, February 2022
15.874 TFlops
Tesla PG503 216
NVIDIA, November 2019
15.356 TFlops
Blender
GeForce RTX 3080 12 GB
NVIDIA, January 2022
5325
2388
Radeon RX 7600S
AMD, January 2023
1030
GeForce GTX 1650 GDDR6
NVIDIA, April 2020
471
GeForce GTX 880M
NVIDIA, March 2014
190
Vulkan
L40
NVIDIA, October 2022
249130
TITAN RTX
NVIDIA, December 2018
119491
Radeon RX 7600S
AMD, January 2023
81133
Radeon RX 5600 OEM
AMD, January 2020
52494
FirePro W7100
AMD, August 2014
27256
OpenCL
GeForce RTX 2080 Ti
NVIDIA, September 2018
147055
Radeon Pro VII
AMD, May 2020
92041
Radeon RX 7600S
AMD, January 2023
66179
Radeon Pro W5500
AMD, February 2020
45244
T600
NVIDIA, April 2021
27418