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NVIDIA GeForce MX350

NVIDIA GeForce MX350

NVIDIA GeForce MX350 is a Mobile video accelerator from NVIDIA. It began to be released in February 2020. The GPU has a boost frequency of 937MHz. It also has a memory frequency of 1752MHz. Its characteristics, as well as benchmark results, are presented in more detail below.

Top Mobile GPU: 256

Basic

Label Name
NVIDIA
Platform
Mobile
Launch Date
February 2020
Model Name
GeForce MX350
Generation
GeForce MX
Base Clock
747MHz
Boost Clock
937MHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
640
SM Count
?
Multiple Streaming Processors (SPs), along with other resources, form a Streaming Multiprocessor (SM), which is also referred to as a GPU's major core. These additional resources include components such as warp schedulers, registers, and shared memory. The SM can be considered the heart of the GPU, similar to a CPU core, with registers and shared memory being scarce resources within the SM.
5
Transistors
3,300 million
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
32
L1 Cache
48 KB (per SM)
L2 Cache
512KB
Bus Interface
PCIe 3.0 x4
Foundry
Samsung
Process Size
14 nm
Architecture
Pascal
TDP
20W

Memory Specifications

Memory Size
2GB
Memory Type
GDDR5
Memory Bus
?
The memory bus width refers to the number of bits of data that the video memory can transfer within a single clock cycle. The larger the bus width, the greater the amount of data that can be transmitted instantaneously, making it one of the crucial parameters of video memory. The memory bandwidth is calculated as: Memory Bandwidth = Memory Frequency x Memory Bus Width / 8. Therefore, when the memory frequencies are similar, the memory bus width will determine the size of the memory bandwidth.
64bit
Memory Clock
1752MHz
Bandwidth
?
Memory bandwidth refers to the data transfer rate between the graphics chip and the video memory. It is measured in bytes per second, and the formula to calculate it is: memory bandwidth = working frequency × memory bus width / 8 bits.
56.06 GB/s

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
14.99 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
29.98 GTexel/s
FP16 (half)
?
An important metric for measuring GPU performance is floating-point computing capability. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy.
18.74 GFLOPS
FP64 (double)
?
An important metric for measuring GPU performance is floating-point computing capability. Double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy, while single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
37.48 GFLOPS
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
1.199 TFlops

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.3
OpenCL Version
3.0
OpenGL
4.6
DirectX
12 (12_1)
CUDA
6.1
Power Connectors
None
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
16
Shader Model
6.4

FP32 (float)

1.199 TFlops

3DMark Time Spy

1288

OctaneBench

29

Vulkan

12472

OpenCL

12811

Compared to Other GPU

0%
0%
9%
Better then 0% GPU over the past year
Better then 0% GPU over the past 3 years
Better then 9% GPU

SiliconCat Rating

256
Ranks 256 among Mobile GPU on our website
979
Ranks 979 among all GPU on our website
FP32 (float)
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Quadro K4000
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GeForce MX350
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1.199 TFlops
Quadro P600 Mobile
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FirePro V5800
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3DMark Time Spy
Arc A550M
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5182
Radeon RX 570
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3874
Radeon 780M
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2755
Radeon RX 560
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1737
GeForce MX350
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1288
OctaneBench
GeForce RTX 4050 Mobile
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254
P104 100
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124
GeForce GTX 1050 Max Q
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36
GeForce MX350
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29
Vulkan
Radeon RX 6850M XT
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98839
Radeon RX 6700S
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69708
Radeon RX 580 2048SP
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40716
P106 090
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18660
GeForce MX350
NVIDIA, February 2020
12472
OpenCL
Radeon Pro V520
AMD, December 2020
61570
Radeon RX 6500M
AMD, January 2022
38630
Radeon R9 M290X
AMD, January 2014
21442
GeForce MX350
NVIDIA, February 2020
12811
Radeon HD 5750
ATI, October 2009
884