Intel Arc B370

Intel Arc B370
Intel Arc B370 is a Integrated video accelerator from Intel. It began to be released in January 2026. The GPU has a boost frequency of 2.4 GHz. Its characteristics, as well as benchmark results, are presented in more detail below.
New this year

Basic

Label Name
Intel
Platform
Integrated
Launch Date
January 2026
GPU Lithography
TSMC N3E
Model Name
Intel Arc B370 GPU
Generation
Arc B-Series
Boost Clock
2.4 GHz
Shading Units
?
The most fundamental processing unit is the Streaming Processor (SP), where specific instructions and tasks are executed. GPUs perform parallel computing, which means multiple SPs work simultaneously to process tasks.
1280
RT Cores
10
Compute Units
10 Xe-cores
TMUs
?
Texture Mapping Units (TMUs) serve as components of the GPU, which are capable of rotating, scaling, and distorting binary images, and then placing them as textures onto any plane of a given 3D model. This process is called texture mapping.
40
L1 Cache
640 KB
L2 Cache
16 MB
Foundry
TSMC
Process Size
3 nm
Architecture
Xe3-LPG

Memory Specifications

Memory Type
System Shared

Display and Media

AV1 Encode/Decode
Yes
H.264 Hardware Encode/Decode
Yes
H.265 HEVC Hardware Encode/Decode
Yes
H.266 VVC Hardware Encode/Decode
Decode Only
Intel Quick Sync Video
Yes
Max Resolution DP
7680 x 4320 @ 60Hz
Max Resolution eDP
3840 x 2400 @ 120Hz
Number of Displays Supported
4
Outputs
eDP 1.5, DisplayPort 2.1 UHBR20, HDMI 2.1 FRL

Theoretical Performance

Pixel Rate
?
Pixel fill rate refers to the number of pixels a graphics processing unit (GPU) can render per second, measured in MPixels/s (million pixels per second) or GPixels/s (billion pixels per second). It is the most commonly used metric to evaluate the pixel processing performance of a graphics card.
48 GPixel/s
Texture Rate
?
Texture fill rate refers to the number of texture map elements (texels) that a GPU can map to pixels in a single second.
96 GTexel/s
FP32 (float)
?
An important metric for measuring GPU performance is floating-point computing capability. Single-precision floating-point numbers (32-bit) are used for common multimedia and graphics processing tasks, while double-precision floating-point numbers (64-bit) are required for scientific computing that demands a wide numeric range and high accuracy. Half-precision floating-point numbers (16-bit) are used for applications like machine learning, where lower precision is acceptable.
6.1 TFlops

AI Features

AI Software Frameworks Supported by GPU
OpenVINO, WindowsML, DirectML, ONNX RT, WebGPU, WebNN
GPU Peak TOPS (Int8)
98
Intel Deep Learning Boost on GPU
Yes

Miscellaneous

Vulkan Version
?
Vulkan is a cross-platform graphics and compute API by Khronos Group, offering high performance and low CPU overhead. It lets developers control the GPU directly, reduces rendering overhead, and supports multi-threading and multi-core processors.
1.4
OpenCL Version
3.0
OpenGL
4.6
DirectX
DirectX 12 Ultimate
ROPs
?
The Raster Operations Pipeline (ROPs) is primarily responsible for handling lighting and reflection calculations in games, as well as managing effects like anti-aliasing (AA), high resolution, smoke, and fire. The more demanding the anti-aliasing and lighting effects in a game, the higher the performance requirements for the ROPs; otherwise, it may result in a sharp drop in frame rate.
20

Shadow of the Tomb Raider 2160p

21 Fps

Shadow of the Tomb Raider 1440p

35 Fps

Shadow of the Tomb Raider 1080p

51 Fps

Cyberpunk 2077 2160p

9 Fps

Cyberpunk 2077 1440p

22.8 Fps

Cyberpunk 2077 1080p

43.5 Fps

FP32 (float)

6.1 TFlops

3DMark Time Spy

5933

Vulkan

51478

OpenCL

47463

Compared to Other GPU

SiliconCat Rating

483
Ranks 483 among all GPU on our website
Shadow of the Tomb Raider 2160p
Arc A770
Intel, October 2022
44 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
35 Fps
RTX A2000 12 GB
NVIDIA, November 2021
24 Fps
Arc B370
Intel, January 2026
21 Fps
GeForce GT 1030
NVIDIA, May 2017
1 Fps
Shadow of the Tomb Raider 1440p
GeForce RTX 3070 Ti Mobile
NVIDIA, January 2022
84 Fps
GeForce RTX 4050 Mobile
NVIDIA, January 2023
69 Fps
RTX A2000
NVIDIA, August 2021
49 Fps
Arc B370
Intel, January 2026
35 Fps
GeForce GT 1030 DDR4
NVIDIA, March 2018
7 Fps
Shadow of the Tomb Raider 1080p
Radeon RX 6600
AMD, October 2021
129 Fps
GeForce GTX 1070 Ti
NVIDIA, November 2017
102 Fps
GeForce GTX 1660
NVIDIA, March 2019
74 Fps
Arc B370
Intel, January 2026
51 Fps
GeForce GT 1030 DDR4
NVIDIA, March 2018
12 Fps
Cyberpunk 2077 2160p
GeForce RTX 2080 Ti
NVIDIA, September 2018
53 Fps
Radeon RX 6700 XT
AMD, March 2021
40 Fps
GeForce RTX 2060 SUPER
NVIDIA, July 2019
30 Fps
GeForce RTX 4060
NVIDIA, May 2023
18 Fps
Arc B370
Intel, January 2026
9 Fps
Cyberpunk 2077 1440p
GeForce RTX 3070 Ti
NVIDIA, May 2021
66 Fps
Radeon RX 6700 XT
AMD, March 2021
49 Fps
GeForce RTX 3060 8 GB
NVIDIA, October 2022
37 Fps
Radeon RX 5700
AMD, July 2019
30 Fps
Arc B370
Intel, January 2026
22.8 Fps
Cyberpunk 2077 1080p
98 Fps
GeForce RTX 2080 SUPER
NVIDIA, July 2019
75 Fps
Radeon RX 5700 XT
AMD, July 2019
60 Fps
GeForce RTX 2060
NVIDIA, January 2019
46 Fps
Arc B370
Intel, January 2026
43.5 Fps
FP32 (float)
GeForce GTX 1070 GDDR5X
NVIDIA, December 2018
6.591 TFlops
6.421 TFlops
Arc B370
Intel, January 2026
6.1 TFlops
Instinct MI6
AMD, December 2016
5.913 TFlops
Radeon Pro 580
AMD, June 2017
5.64 TFlops
3DMark Time Spy
GeForce GTX 1080 Ti
NVIDIA, March 2017
9876
Radeon RX 6600
AMD, October 2021
7974
Arc B370
Intel, January 2026
5933
Arc A380
Intel, June 2022
4363
Arc A350
Intel, January 2022
3239
Vulkan
GeForce RTX 2080
NVIDIA, September 2018
101318
Radeon RX 6600 LE
AMD, December 2023
77558
Arc B370
Intel, January 2026
51478
GeForce GTX 780 Ti
NVIDIA, November 2013
30994
GeForce GTX 660
NVIDIA, September 2012
11719
OpenCL
GeForce RTX 2060 SUPER
NVIDIA, July 2019
90580
Radeon RX 5700
AMD, July 2019
66428
Arc B370
Intel, January 2026
47463
FirePro S10000
AMD, November 2012
30631
GeForce GTX 680
NVIDIA, March 2012
16523